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Angel Islands

Two islands in three are Angel Islands: low islands made of island cloud from top to bottom, a few trees rooted in the cloud. Their shore is a cliff down to a flat shelf at the level of the cloud sea — Angel Beach.

Skypiean villages

Every Angel Island has a village of houses in cloud brick, cut cloud and shell tiles, with streets, a square, and Skypiean civilians and traders (the base mod's own). The larger islands have larger villages, with:

  • an inn;
  • a bandstand;
  • kitchen gardens on cloud farmland;
  • a cloud fountain.

Cloud farmland

A hoe tills island cloud into cloud farmland, and crops grow in it exactly as in farmland: water nearby keeps it moist, and trampled or left bare it turns back into island cloud.

The village blocks

Every block the villages are built from can be crafted: cloud brick, cut cloud, cloud pillars and walls, shell tiles, awning cloth, cloud glass, conch lanterns and Vearth urns. A recipe viewer (JEI or EMI) shows the recipes.

The White Berets

Skypiea's police. Every village has their post, with a rare chest of seized goods, and recruits and a captain who keep order in the village. They are calibrated against the base mod's own NPCs — the captain is the stronger, with Busoshoku Haki.

Angel Beach

The flat shore at the foot of an Angel Island's cliffs.

  • Dials wash up on the beach over time, a few at a time, and are picked up like any item. How often, and how many a stretch of beach holds, is in the configuration.
  • A seafront, once per village island, facing the island's geyser: the dial workshop, a promenade along the shore, a pier, deck chairs, and sometimes a castle of cloud.
  • One to three White Beret lookouts along the shore, away from the seafront, each with its guard.

Heaven's Gate

The way into Skypiea, on every village island: the gate, its tunnel through the bank of cloud, and a causeway from the tunnel to the promenade. The geyser sets you down right in front of it.