Skip to content

Toge Toge no Mi

Type Paramecia
Theme Spike
Box Wooden box Wooden
Chance per opening wooden 1.81% (how it works)
Abilities 8: 8 active, 0 passive
Transformations Stinger Hedgehog

In 3D: drag to turn, scroll or pinch to zoom.

Animations

Found in the base mod's wooden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Stinger Finger

Active

The user stretches their fingers into long spikes and slashes the enemies in front twice, against a wall the spikes dig a passage through it

With the alternate mode both hands turn into one big spike each and stab the enemy in front again and again

Spikes get stuck in wool, carpets and leather armour and the user can't move for a moment

Stinger Finger

Double Stinger

Stat Value
Damage type Fist, Physical
Haki Hardening
Cooldown 6 s
Damage 8
Max Targets 3
Reach 6 blocks
Cooldown 10 s
Stabs 5
Total Damage 18
Reach 3 blocks

Stinger Hedgehog

Active · Transformation

Stinger Hedgehog

The user rolls up into a ball of spikes like a sea urchin and rolls over the enemies, the ones who hit it by hand get spiked back

Falling on enemies from up high hurts them a lot more

Stat Value
Damage type Physical
Haki Hardening
Movement Speed +60 %
Damage on Contact 6
Damage when Falling on Them 12
Damage Back to a Hand Blow 4

Sewing Stinger

Active

The user grows short spikes under their feet and runs faster

With the alternate mode a long spike grows under each foot, the user walks up high on them like stilts and tramples the enemies under and next to their feet

Spiked Soles

Sewing Stinger

Stat Value
Damage type Physical
Haki Hardening
Cooldown 25 s
Duration 15 s
Movement Speed +40 %
Movement Speed +30 %
Height +1.5 blocks
Damage per Step 4

Stinger Step

Active

The user stomps with dozens of spikes under their foot, they come out of the ground all around and throw back the enemies near

Stat Value
Damage type Physical
Haki Hardening
Cooldown 10 s
Range 3 blocks (area)
Damage 9

Sea Urchin Stinger

Active

The user turns their hair into a ball of spikes and charges head first, the enemies in the way are thrown back and stone walls get a round hole punched through

Stat Value
Damage type Physical
Haki Hardening
Cooldown 14 s
Range 12 blocks (line)
Damage 11

Toge Toge Doping

Active

The user stabs spikes into their own shoulders like acupuncture, it hurts them but their arms swell up huge and strong, they hit harder and run faster and the ones who hit them by hand get spiked

Stinger Flail can only be used like this

Stat Value
Damage type Physical
Haki Hardening
Cooldown 120 s
Duration 30 s
Health Cost 4
Punch Damage +5
Movement Speed +20 %
Damage Back to a Hand Blow 3

Stinger Flail

Active

While under Toge Toge Doping, spikes grow all along the user's swollen arms and they swing them like clubs at all the enemies in front

Stat Value
Damage type Fist, Blunt, Physical
Haki Hardening
Cooldown 5 s
Range 4.5 blocks (area)
Damage 14

Toge Grip

Active

The user drives spikes into the ceiling and hangs on it upside down with their hands free, or into a wall and climbs it, crouching holds them still

Using it again or jumping lets go

Stat Value
Cooldown 4 s