Skip to content

Sky Island

Mine Mine no Mi: Sky Island adds Skypiea as a dimension of its own to Mine Mine no Mi: the sea of clouds, the Angel Islands and their Skypiean villages, and the Upper Yards where the City of Gold was lost. The way up is a Knock-Up Stream erupting from the floor of the deep ocean.

Version documented 0.1.0 (beta)
Mod id inosky
Download CurseForge

A beta

Worlds are generated from this version's rules. A later version may change what stands in chunks that have not been explored yet.

Requirements

Mod Version
Minecraft 1.20.1
Forge 47 or later
Mine Mine no Mi 0.11.5
AkumaLib 2.5.0 or later

Client and server.

The base mod's sky islands

Mine Mine no Mi's own sky islands no longer generate in the overworld: Skypiea takes their place. Those already generated in an existing world stay where they are.

The dimension

Getting there and back the Knock-Up Stream, the arrival, falling back to the overworld
Angel Islands islands of cloud: Skypiean villages, the White Berets, Angel Beach, Heaven's Gate
Upper Yards the great islands of earth: the Giant Jack, Shandora, the Shandias and their camps
Configuration the geyser's rhythm, the fall back, the dials; the /geyser command

Skypiea sits above the overworld's deep oceans and nowhere else: its islands and its sea of clouds only exist where the overworld below is deep ocean. The cloud sea is a sea you swim in and sail on, with a swell; boats float on it.

Compatibility

  • Worldgen mods: Skypiea reads the overworld's own biomes to find the deep oceans (minecraft:is_deep_ocean) and changes nothing in the overworld beyond the geyser.
  • Valkyrien Skies 2 (optional, 2.4.11 or later): a ship sailed into an erupting Knock-Up Stream rises to Skypiea with its crew, lands on open cloud sea and floats on it. A ship that falls out of Skypiea goes back to the overworld with its crew. Anybody seated at the helm arrives standing on the deck. Sky Island never requires Valkyrien Skies.