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Tsuchi Tsuchi no Mi

Type Logia
Theme Earth
Box Golden box Golden
Chance per opening golden 3.39%, iron 0.170%, wooden 0.008% (how it works)
Abilities 9: 7 active, 2 passive
Transformations Tsuchi Tsuchi Golem
Amplified by Tsuchi Tsuchi Golem Jibashiri, Kabe, Nomikomi, Tsubute, Ryusa, Jisuberi
Effects applied Nomikomi

In 3D: drag to turn, scroll or pinch to zoom.

Found in the base mod's golden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Logia Invulnerability Tsuchi

Passive

Allows the user to avoid attacks by instinctively transforming parts of their body into their specific element

Dochu

Passive

Allows the user to move through specific blocks based on their element

Jibashiri

Active

While Tsuchi Tsuchi Golem is active, this ability is amplified: it becomes Dai-Jibashiri.

Stat Value
Damage type Blunt, Indirect
Haki Special

Normal Mode: Sends a ridge of earth along the ground, launching anything it reaches up

Stat Value
Cooldown 9 s
Damage 12
Range 16 blocks (line)

Golem Mode: The ridge goes 24 blocks instead of 16, hits harder and is wider.

Stat Value
Cooldown 9 s
Damage 16
Range 24 blocks (line)

Kabe

Active

While Tsuchi Tsuchi Golem is active, this ability is amplified: it becomes Dai-Kabe.

Modes

  • Normal Mode: Raises a wall of packed earth 5 wide and 4 tall, which sinks back down after 12 seconds.
  • Golem Mode: The wall is 9 wide and 6 tall and appears 5 blocks away instead of 2.
Stat Value
Cooldown 15 s
Hold 12 s

Nomikomi

Active

While Tsuchi Tsuchi Golem is active, this ability is amplified: it becomes Dai-Nomikomi.

Applies Nomikomi

Normal Mode: The ground opens under the first target in the way and traps it for 3 seconds.

Stat Value
Cooldown 20 s
Range 8 blocks (line)

Golem Mode: Reaches 14 blocks, traps for 5 seconds and also swallows everything within 4 blocks of the target

Stat Value
Cooldown 20 s
Range 14 blocks (line)

Tsubute

Active

While Tsuchi Tsuchi Golem is active, this ability is amplified: it becomes Dai-Tsubute.

Stat Value
Damage type Projectile, Blunt
Haki Imbuing

Normal Mode: Rips out a chunk of earth and throws it where the user is looking

Stat Value
Cooldown 11 s

Golem Mode: The chunk is a boulder bigger than the golem, exploding where it lands.

Stat Value
Cooldown 11 s
Projectile damage 14

Tsuchi Tsuchi Golem

Active · Transformation

Tsuchi Tsuchi Golem

The user covers themselves in earth, becoming much harder to hurt but much slower.

Stat Value
Cooldown 5–20 s
Hold 30 s

Stats while active

Stat Value
Toughness +3
Max Health x1.3
Knockback Resistance +0.5
Punch Damage +6
Speed -0.14
Armor +7
Attack Speed -0.15

Ryusa

Active

While Tsuchi Tsuchi Golem is active, this ability is amplified: it becomes Dai-Ryusa.

Stat Value
Damage type Indirect
Haki Special

Normal Mode: Turns the ground where the user looks into quicksand, enemies caught in it are slowed, damaged and dragged towards the middle.

Stat Value
Cooldown 20 s
Hold 8 s
Damage 2
Range 5 blocks (area)

Golem Mode: The quicksand is wider, lasts longer, grinds harder and swallows faster.

Stat Value
Cooldown 20 s
Hold 10 s
Damage 3
Range 8 blocks (area)

Jisuberi

Active

While Tsuchi Tsuchi Golem is active, this ability is amplified: it becomes Dai-Jisuberi.

Stat Value
Damage type Blunt, Indirect
Haki Special

Normal Mode: The ground in front of the user slides away, every enemy in a wide cone is damaged, knocked away and buried for a moment

Stat Value
Cooldown 30 s
Damage 22
Range 12 blocks (cone)

Golem Mode: The landslide reaches 18 blocks instead of 12, spreads wider, hits harder and buries longer.

Stat Value
Cooldown 30 s
Damage 30
Range 18 blocks (cone)