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Ishi Ishi no Mi

Type Paramecia
Theme Stone
Box Golden box Golden
Chance per opening golden 3.96%, iron 0.198%, wooden 0.010% (how it works)
Abilities 8: 6 active, 2 passive
Transformations Stone Giant

In 3D: drag to turn, scroll or pinch to zoom.

Found in the base mod's golden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Stone Mass

Passive

Shows the stone the user can use, the stone blocks they carry are shown in green when there is enough stone around them to use the abilities for free

Stone Assimilation

Passive

The user merges with stone, crouch on a stone block to enter it and then move freely through the stone.

Pulpostone

Active

Pulpostone

Creates stone tentacles around the location the user is looking at, that smashes down holding in place the enemies they hit

Stat Value
Damage type Blunt
Cooldown 10 s
Damage 12

Charlestone

Active

Charlestone

Creates multiple waves of stone spikes from the ground around the user, launching into the air all the enemies caught.

Stat Value
Damage type Blunt
Cooldown 25 s
Damage 14

Ishiusu

Active

Ishiusu

Creates two spiked stone pillars on each side of the enemy the user is looking at, which crushes it between them

Stat Value
Damage type Blunt
Cooldown 15 s
Damage 20

Bitestone

Active

Bitestone

Creates a giant stone head in front of the enemy the user is looking at, which bites it.

Stat Value
Damage type Blunt
Cooldown 12 s
Damage 15

Ishi Kobushi

Active

Ishi Kobushi

A stone fist comes out of the closest stone wall or floor near the enemy the user is looking at and punches it

Stat Value
Damage type Blunt
Cooldown 3 s
Damage 6

Stone Giant

Active · Transformation

Stone Giant

The user creates a giant stone body around them, the hits breaks the stone instead of damaging the user and it regenerates while standing on stone. The giant breaks when there is no stone left. The size can be changed before using it, a bigger giant is slower and giants can't jump.

Stone Giant

Great Stone Giant

Huge Stone Giant

Stone Colossus

Stat Value
Cooldown 60 s
Size x2.5
Stone to Raise 64 blocks
Stone Body 128 blocks
Fist Damage +20
Movement Speed -25 %
Other Techniques' Damage x1.5
Size x5
Stone to Raise 128 blocks
Stone Body 256 blocks
Fist Damage +35
Movement Speed -50 %
Other Techniques' Damage x2
Size x8
Stone to Raise 256 blocks
Stone Body 512 blocks
Fist Damage +50
Movement Speed -75 %
Other Techniques' Damage x3
Size x12
Stone to Raise 512 blocks
Stone Body 1,024 blocks
Fist Damage +70
Movement Speed -100 %
Other Techniques' Damage x4