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Shiro Shiro no Mi

Type Paramecia
Theme Castle
Box Golden box Golden
Chance per opening golden 2.32%, iron 0.116%, wooden 0.006% (how it works)
Abilities 7: 7 active, 0 passive

In 3D: drag to turn, scroll or pinch to zoom.

Animations

Found in the base mod's golden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Open the Doors

Active

The castle inside the user's body has two doors, the ability mode key switches between them

Open the Doors: anyone who right clicks the user goes in, and the user right clicks their own animals and summons to send them in

Into the Castle: the user goes in, their body stays outside and does not move. Use it again or go through the portal to come back, if the body is hit the user is brought back and takes the hit

Use it while crouching, in either mode, to throw out everyone inside who is not an ally

Open the Doors

Into the Castle

Stat Value
Cooldown 2 s
Most Creatures Inside 10
Cooldown 5 s

Body Cannons

Active

Body Cannons

Cannons come out of the user's shoulders and chest and fire 3 cannonballs where the user looks

Each shot takes a cannonball from a chest put in the castle inside the user, without one it is a weak shot

Stat Value
Damage type Projectile, Physical
Haki Imbuing
Cooldown 6 s
Cannonballs 3
Damage per Ball 12
Damage Without a Ball 6

Portcullis

Active

As Big Father, a castle portcullis falls on each enemy in a wide cone in front of the user and hurts everyone under it

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 8 s
Damage 18
Range 25 blocks (line)
Cone Angle 70 °
Most Portcullises 6

Drawbridge

Active

As Big Father, a drawbridge slams down in front of the user, enemies under it are hurt and thrown away

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 6 s
Damage 14
Range 16 blocks (line)

Castle Tank

Active

Castle Tank

The user's legs turn into tank treads, the user rolls much faster and crushes and throws away the enemies in the way, also as Big Father

It lasts 30 seconds, 10 as Big Father, use it again to stop sooner

Stat Value
Damage type Blunt, Physical
Haki Hardening
Cooldown 5 s
Damage 14
Speed (blocks/s) 6.8
Speed as Big Father (blocks/s) 5.5
Duration (s) 30
Duration as Big Father (s) 10

Big Father

Active

The user becomes a giant walking fortress covered with cannons, the fortress takes the hits instead of the user and its cannons fire by themselves at enemies nearby

Use it again to stop. The less is left of the fortress the longer the cooldown, if it is destroyed everyone inside the castle is thrown out next to the user

Stat Value
Damage type Projectile, Physical
Haki Imbuing
Cooldown 10–120 s
Cooldown, Whole to Destroyed 10–120 s
Fortress Endurance 300
Cannon Damage 10
Cannon Reach 16
Walking Speed (blocks/s) 1.5
Reach (blocks) 9.5

Stats while active

Stat Value
Step Height +1.5
Punch Damage +10
Speed x0.35
Fall Resistance +20
Knockback Resistance +1

Big Volley

Active

As Big Father every cannon of the fortress fires at once where the user looks, each shot takes a cannonball from a chest put in the castle and is weak without one

Stat Value
Damage type Projectile, Physical
Haki Imbuing
Cooldown 20 s
Cannonballs 12
Damage per Ball 14
Damage Without a Ball 7