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Gabu Gabu no Mi

Type Paramecia
Theme Liquor
Box Wooden box Wooden
Chance per opening wooden 1.81% (how it works)
Abilities 6: 5 active, 1 passive
Effects applied Drunkenness, Hangover

Found in the base mod's wooden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Suiken

Passive

The user fists are soaked in liquor, a bare hand blow make the enemy a little drunk

Drunk enemies walk crooked, very drunk they miss some blows and shots and when too drunk they fall asleep until hit. A hangover follow

Stat Value
Drunkenness +5

Shugo Roppu

Active

After a great gulp the user breathes a stream of burning liquor in front of them that burns every enemy it swallows

Stat Value
Damage type Indirect
Element Fire
Haki Special
Cooldown 15 s
Hold 2 s
Damage 28
Range 8 blocks (line)

Sake Shibuki

Active

Applies Drunkenness, Hangover

The user spits liquor over the enemies in front of them, they get drunk

Stat Value
Cooldown 8 s
Range 6 blocks (line)
Drunkenness +35

Shuki

Active

Applies Drunkenness, Hangover

The user breathes a cloud of liquor fumes where they look. Enemies in it get more drunk the longer they stay

Stat Value
Cooldown 20 s
Range 3 blocks (area)
Cloud 6 s
Drunkenness a Second +8

Sakedeppo

Active

Applies Drunkenness, Hangover

The user shoots a jet of liquor at the enemy they look at, it push them back and make them very drunk

Stat Value
Damage type Indirect
Haki Special
Cooldown 12 s
Range 24 blocks (line)
Damage 6
Drunkenness +50

Tokkuri

Active

The user fills the empty glass bottles of their inventory with liquor. A bottle is thrown to make enemies drunk, or drunk while crouching to heal

Stat Value
Cooldown 30 s
Bottles 4