Yomi Yomi no Mi¶
| Type | Paramecia |
| Abilities | 3: 1 active, 2 passive |
| Effects applied |
These abilities unlock once the fruit is awakened: see Awakening.
About the values
The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.
Soulchill Aura¶
Passive · Aura
The cold of the underworld surrounds the user, chilling the souls of every enemy nearby and slowing them.
A soul that is weaker than the user's, or already failing, freezes solid.
| Stat | Value |
|---|---|
| Range | 16 blocks (area) |
| Damage | 6 |
Soul Reap¶
Active
Applies
Soul Severed
The user's spirit rushes forward through every enemy in its path, cutting their souls rather than their bodies.
Armour does nothing against it, and a severed soul leaves its body with far less health for a while.
| Stat | Value |
|---|---|
| Cooldown | 25 s |
| Charge | 1 s |
| Range | 30 blocks (line) |
| Damage | 45 |
Undying Soul¶
Passive
Applies
Soul Unbound
When a blow would kill the user, their soul holds the skeleton together: they stand back up with part of their health and cannot be hurt for a moment.
For a while afterwards every blow they land freezes its target.
| Stat | Value |
|---|---|
| Cooldown | 300 s |