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Mochi Mochi no Mi

Type Paramecia
Theme Mochi
Box Golden box Golden
Chance per opening golden 2.32%, iron 0.116%, wooden 0.006% (how it works)
Abilities 23: 22 active, 1 passive
Effects applied Stuck in Mochi

In 3D: drag to turn, scroll or pinch to zoom.

Animations

Found in the base mod's golden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Stretching Arm

Active

Stretching Arm

Applies Stuck in Mochi

The user's arm of soft mochi stretches and punches the enemy they look at from far away. The mochi sticks to the enemy and holds it a moment

Stat Value
Damage type Fist, Indirect, Physical
Haki Hardening
Cooldown 6 s
Damage 7
Range 12 blocks (line)
Stuck 1.5 s

Mochi Lump

Active

Mochi Lump

Applies Stuck in Mochi

The user throws a lump of soft mochi where they look. The first enemy it hits is stuck in it. Water and rain free whoever is stuck, and a stuck player holds the use key to eat their way out

Stat Value
Damage type Blunt, Projectile
Haki Special
Cooldown 7 s
Damage 4
Stuck 2.5 s

Flowing Body

Active

The body of the user opens like soft mochi while they slip a few blocks where they are looking. Nothing can hit them while it is open

Stat Value
Cooldown 8 s
Untouchable 0.4 s

Extra Arms

Active

Extra Arms

The user grows extra arms of soft mochi. For a while each of their own hits in close combat is followed by more punches from the extra arms

Stat Value
Damage type Fist, Physical
Haki Hardening
Cooldown 20 s
Hold 12 s
Extra Blows per Hit 2
Damage per Extra Blow 3

Kaku Mochi

Active

Kaku Mochi

The user presses their forearms into square blocks of hardened mochi. Their punches hit far harder for a while. Needs Armament Haki hardening unlocked

Stat Value
Cooldown 20 s
Haki Cost 20 per second
Hold 15 s
Fist Damage +8

Naguri Mochi

Active

Naguri Mochi

The user throws a barrage of square fists of hardened mochi where they are looking. Needs Armament Haki hardening unlocked

Stat Value
Damage type Fist, Projectile, Physical
Haki Hardening
Haki Cost 60
Damage 40

Yaki Mochi

Active

Yaki Mochi

The user's forearm swells and shoots its fist far away, so fast that it catches fire. It hits every enemy in its way and sets them on fire. Needs Armament Haki hardening unlocked

Stat Value
Damage type Fist, Projectile, Physical
Haki Hardening
Cooldown 11 s
Haki Cost 20 per second
Hold 5 s
Damage 18
Fists 3

Yanagi Mochi

Active

Yanagi Mochi

The user's raised leg grows many long legs of mochi that stamp the ground in front again and again. Every enemy under them is hit at each stamp

Stat Value
Damage type Blunt, Indirect
Haki Hardening
Cooldown 15 s
Damage 30
Range 2.5 blocks (area)

Tori Mochi

Active

Tori Mochi

A whip of mochi winds around the enemy the user looks at and throws it where the user is looking

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 10 s
Damage 8
Range 14 blocks (line)

Mochi Tsuki

Active

Mochi Tsuki

The user twists their arm of mochi tight and lets it go while it thrusts the weapon they hold. The drilling stab hits every enemy in a line and the weapon adds its damage. Needs a weapon in hand

Stat Value
Damage type Physical
Haki Imbuing
Cooldown 10 s
Damage 12
Range 7 blocks (line)
Most Damage from the Weapon +12

Mochi Hadan

Active

Mochi Hadan

The user shoots a hardened fingertip as a bullet and their forearm becomes a Gatling gun of mochi. While it is out, holding right click with an empty hand fires a stream of bullets. Needs Armament Haki hardening unlocked

Use the ability again to put the Gatling gun away

Stat Value
Damage type Blunt, Projectile
Haki Hardening
Cooldown 15 s
Haki Cost 20 per second
Hold 12 s
Damage 6
Bullets 20
Damage per Bullet 2

Zan Giri Mochi

Active

Zan Giri Mochi

The user rolls forward as a spiked ring of mochi, the first enemy it meets gets hurt and stops it. Then their arm swells into spiked mochi, they twist their body like a spring and let it go. A giant arm whips round them, hits every enemy in reach and throws them away. Needs Armament Haki hardening unlocked

Stat Value
Damage type Fist, Physical
Haki Hardening
Cooldown 15 s
Haki Cost 100
Charge 1 s
Damage 6–24
Range 8 blocks (area)

Mochi Wall

Active

Mochi Wall

Applies Stuck in Mochi

The user raises a wall of soft mochi in front of them. It stops bodies and hits, and an enemy who touches it gets stuck. Water and rain free whoever is stuck, and a stuck player holds the use key to eat their way out. Using the ability again brings the wall down

Stat Value
Cooldown 20 s
Hold 10 s
Stuck on Touch 3 s

Nagare Mochi

Active

Applies Stuck in Mochi

Awakened. The ground around the enemy the user looks at turns to mochi and seizes it, even far away. The enemy and those next to it are stuck, and the mochi on the ground slows whoever walks in it

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 20 s
Damage 25
Range 28 blocks (line)
Stuck 5 s

Kagami Mochi

Active

Applies Stuck in Mochi

Awakened. Mochi falls on the enemy the user looks at and buries it in a shell of mochi for a while. The shell goes by itself and the world is left as it was

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 25 s
Damage 45
Range 28 blocks (line)
Hold 6 s

Amadare Mochi

Active

Applies Stuck in Mochi

Awakened. The ground around the user grows blunt arms of mochi that close on every enemy nearby and hold them a moment

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 18 s
Damage 30
Range 10 blocks (area)

Muso Donuts

Active

Muso Donuts

Awakened. Rings of mochi swell in the air around the user and stay with them for a while, facing where they look. The giant arms and the spikes of the awakening come out of the rings that stand, without a ring they can't be used

Used again the rings go. The longer they stood the longer the cooldown

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 10–35 s
Hold 25 s
Rings 4

Chikara Mochi

Active

Chikara Mochi

Awakened. A giant arm of hardened mochi shoots out of the nearest ring and punches the enemy the user looks at, sending it flying. Needs a ring of Muso Donuts

Stat Value
Damage type Fist, Indirect, Physical
Haki Hardening
Cooldown 25 s
Damage 70
Range 28 blocks (line)

Mochi Ginchaku

Active

Mochi Ginchaku

Awakened. Every ring of Muso Donuts throws its giant arm again and again at the enemy nearest to it. Needs a ring of Muso Donuts

Stat Value
Damage type Fist, Indirect, Physical
Haki Hardening
Cooldown 25 s
Hold 3 s
Damage per Punch 4
Range 14 blocks (area)

Kuzu Mochi

Active

Kuzu Mochi

Awakened. Nine giant arms of hardened mochi come out of the rings one after the other and pound the place the user is looking at. Needs a ring of Muso Donuts

Stat Value
Damage type Fist, Indirect, Physical
Haki Hardening
Cooldown 30 s
Damage 90
Range 3.5 blocks (area)

Kashiwa Mochi

Active

Kashiwa Mochi

Applies Stuck in Mochi

Awakened. Two giant open hands of mochi come out of the rings and clap on the enemy the user looks at, it stays stuck in their mochi. While right click is held they clap again and again. Needs a ring of Muso Donuts

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 25 s
Damage 26
Range 28 blocks (line)
Claps while Held 4

Kuri Mochi

Active

Kuri Mochi

Awakened. The nearest ring bristles with hardened spikes and shoots them where the user is looking. Needs a ring of Muso Donuts

Stat Value
Damage type Blunt, Projectile
Haki Hardening
Cooldown 20 s
Spikes 24
Damage per Spike 6

Mochi Body

Passive

The user's body of mochi opens around the hits they see coming. Needs the future sight of Observation Haki unlocked