All techniques¶
Every technique of the races in one table (the Wotan's are the giants'): click a column to sort it, type in the box to keep only the rows that match. Values are those of each race's page: damage is what the target really loses, for a body of size 1, except the Tontatta and the Lunarians, at their own size. A suit's techniques, listed in short on the Modified Humans page, have the values of their tooltip in game. A technique with an Alt mode shows each mode's value, separated by /.
| Technique | Race | Type | Cost | Cooldown | Charge | Hold | Damage | Range |
|---|---|---|---|---|---|---|---|---|
Skypiean Body |
Sky People | Passive | given with the race | |||||
Birkan Body |
Sky People | Passive | given with the race | |||||
Shandia Body |
Sky People | Passive | given with the race | |||||
Wingless Body |
Sky People | Passive | given with the race | |||||
Axe Slash |
Sky People | Active | 500 Doriki, 2 technology points | 8 s | 8 | 24 blocks (line) | ||
Impact |
Sky People | Active | 800 Doriki, 3 martial arts points | 8 s | 8, plus half of each blow caught (up to 24 more; 48 for a giant-sized body) | 4 blocks around | ||
Sky Leap |
Sky People | Active | 1,250 Doriki, 5 martial arts points | 1 / 6 s | ||||
Breath Gale |
Sky People | Active | 3,000 Doriki, 5 technology points | 7 s | 4 | 8 blocks, a cone 70 degrees wide | ||
Dial Blend |
Sky People | Active | 5,000 Doriki, 10 technology points | 10 s / 10 s | 8 to every enemy around / 12 to the first enemy in sight | 4 blocks around / 20 blocks | ||
Mantra Mark |
Sky People | Active | 3,000 Doriki, 5 martial arts points | 20 s | 30 blocks | |||
Divine Stride |
Sky People | Active | 5,000 Doriki, 10 martial arts points | 10 s | 12 | 12 blocks (line) | ||
War Cry |
Sky People | Active | 3,000 Doriki, 5 martial arts points | 30 s | 10 blocks around | |||
Berserker |
Sky People | Active | 5,000 Doriki, 10 martial arts points | 30 s, once it ends | 8 s | +4 | ||
Fishman Body |
Fishmen | Passive | given with the race | |||||
Saw-shark Body |
Fishmen | Passive | given with the race | +3 | ||||
Ray Body |
Fishmen | Passive | given with the race | +2, with an empty main hand | ||||
Garfish Body |
Fishmen | Passive | given with the race | |||||
Octopus Body |
Fishmen | Passive | given with the race | |||||
Whale Shark Body |
Fishmen | Passive | given with the race | |||||
Pufferfish Body |
Fishmen | Passive | given with the race | 2, for each blow struck by hand or with a held weapon (not arrows nor bursts) | ||||
Hammerhead Body |
Fishmen | Passive | given with the race | +2 | ||||
Human Will |
Humans | Passive | given with the race | |||||
Pride of Elbaf |
Giants | Passive | given with the race | +25 % | ||||
Shoulder Carry |
Giants | Passive | given with the race | |||||
Ancient Blood |
Giants | Passive | given with the race | |||||
Stomp |
Giants | Active | 500 Doriki, 2 martial arts points | 10 s | 4 | 4 blocks around | ||
Giant's Grip |
Giants | Active | 1,500 Doriki, 3 martial arts points | 15 s | up to 5 s | 10, when the thrown body slams into something | ||
Boulder Throw |
Giants | Active | 2,500 Doriki, 4 martial arts points | 12 s | up to 5 s | 14, to enemies around where it bursts | 3 blocks around the burst | |
Hakoku |
Giants | Active | 4,000 Doriki, 6 martial arts points | 15 s | 20 | 32 blocks (line) | ||
Elbaf Charge |
Giants | Active | 1,000 Doriki, 2 martial arts points | 12 s, at size 4 | 8 | 16 blocks in 0.8 s at size 4 (a man's body would run 8) | ||
Roar of Elbaf |
Giants | Active | 5,000 Doriki, 8 martial arts points | 30 s, at size 4 | 6 blocks around for a man, 12 at size 4 | |||
Continent Puller |
Giants | Active | 4,000 Doriki, 6 martial arts points | 14 s | 24, the strongest giant technique | 12 blocks (a wide line) | ||
Oni Blood |
Oni | Passive | given with the race | +20 % | ||||
Guard Breaker |
Oni | Active | 500 Doriki, 2 martial arts points | 12 s | 10 | |||
Horn Toss |
Oni | Active | 1,000 Doriki, 2 martial arts points | 10 s | 8 | 2 blocks (line) | ||
Shock Fist |
Oni | Active | 1,500 Doriki, 3 martial arts points | 9 s | 7 | 10 blocks (line) | ||
Demon Skin |
Oni | Active | 2,000 Doriki, 3 martial arts points | 30 s, from the end | 6 s | -30 % | ||
Demon Leap |
Oni | Active | 3,000 Doriki, 5 martial arts points | 16 s, from the landing | 12 to the one landed on, 6 to the others in the wave | 20 blocks (line to the target), wave 5 blocks around | ||
Demon Sweep |
Oni | Active | 2,000 Doriki, 3 martial arts points | 12 s | 9, x1.2 with a blunt weapon | 3 blocks around | ||
Demon Quake |
Oni | Active | 4,000 Doriki, 6 martial arts points | 16 s | 8 | 4 blocks around | ||
Tontatta Strength |
Tontatta | Passive | given with the race | |||||
Tonta Uppercut |
Tontatta | Active | 500 Doriki, 2 martial arts points | 8 s | 10 | about 1.5 blocks (line) | ||
Underfoot Dash |
Tontatta | Active | 1,000 Doriki, 2 martial arts points | 5 s | 5, to each body passed | |||
Tail Hammer |
Tontatta | Active | 3,000 Doriki, 5 martial arts points | 14 s | 14 | about 8 blocks (line to the target) | ||
Tonta Barrage |
Tontatta | Active | 2,000 Doriki, 3 martial arts points | 12 s | 1.25 a blow, 15 in all | about 1.5 blocks (line) | ||
Head Climb |
Tontatta | Active | 5,000 Doriki, 8 martial arts points | 18 s | 18 | about 1.5 blocks (line) | ||
Tonta Whirl |
Tontatta | Active | 2,000 Doriki, 3 martial arts points | 20 s | 4 blows of 1 | |||
Ant Burden |
Tontatta | Active | 3,000 Doriki, 5 martial arts points | 16 s | 8, on landing | |||
Lunarian Blood |
Lunarians | Passive | given with the race | -50 % | ||||
Black Wings |
Lunarians | Active | given with the race | 15 s, from the end of the flight | ||||
Flame Switch |
Lunarians | Active | given with the race | 10 s | ||||
Flame Blast |
Lunarians | Active | 500 Doriki, 2 martial arts points | 10 s | 12, and 3 s of burning | 8 blocks (line) | ||
Flaming Blow |
Lunarians | Active | 1,000 Doriki, 2 martial arts points | 8 s | 14, and 3 s of burning | 3 blocks (line) | ||
Flame Shroud |
Lunarians | Active | 3,000 Doriki, 5 martial arts points | 25 s, from the end | 5 s | 3 a second | 4 blocks around | |
Wing Gust |
Lunarians | Active | 1,500 Doriki, 3 martial arts points | 11 s | 4 | 6 blocks ahead | ||
Flameless Rush |
Lunarians | Active | 2,000 Doriki, 3 martial arts points | 7 s | 10 | 8 blocks (line) | ||
Buccaneer Blood |
Buccaneers | Passive | given with the race | 300 s | ||||
Living Wall |
Buccaneers | Active | 1,500 Doriki, 3 martial arts points | 20 s | 5 s | -50 % | ||
Crushing Hold |
Buccaneers | Active | 3,000 Doriki, 5 martial arts points | 18 s | 4 s | 3 at once, then 3 each second | ||
Buccaneer Charge |
Buccaneers | Active | 500 Doriki, 2 martial arts points | 10 s / 8 s | 7 / 10 | 6 blocks (line) / in front | ||
Ground Breaker |
Buccaneers | Active | 2,000 Doriki, 3 martial arts points | 18 s | 1 s | 12 | 5 blocks around | |
Rock Hurl |
Buccaneers | Active | 3,500 Doriki, 5 martial arts points | 12 s | 9 | 2.5 blocks around | ||
Answering Fist |
Buccaneers | Active | 5,000 Doriki, 8 martial arts points | 15 s | 10, up to 20 | |||
Merfolk Body |
Merfolk | Passive | given with the race | |||||
Swift Tail |
Merfolk | Passive | given with the race | |||||
Great Body |
Merfolk | Passive | given with the race | |||||
Undertow |
Merfolk | Active | 500 Doriki, 2 martial arts points | 8 s | 6 | 8 blocks, 12 in the water | ||
Tail Sweep |
Merfolk | Active | 1,000 Doriki, 2 martial arts points | 12 s / 10 s | 10 on land, 18 in the water / 10 on landing | 3.5 blocks around / a bound of 8 blocks, 12 leaping from the water | ||
Siren Song |
Merfolk | Active | 3,000 Doriki, 5 martial arts points | 30 s | 5 s | 8 blocks around | ||
Sea Escort |
Merfolk | Active | 1,500 Doriki, 3 martial arts points | 25 s | 30 s | 6 blocks around | ||
Princely Fist |
Merfolk | Active | 2,000 Doriki, 3 martial arts points | 11 s | 12 | |||
Trident Assault |
Merfolk | Active | 3,500 Doriki, 5 martial arts points | 12 s / 12 s | 10, 15 with a trident in hand / 14, 21 with a trident in hand | up to 30 blocks / 6 blocks (line) | ||
Merman Combat: Ultramarine |
Merfolk | Active | 3,000 Doriki, 4 martial arts points | 12 s | 0.5 s | 14 | 14 blocks on land, 21 in the water (a narrow cone) | |
Modified Body |
Modified Humans | Passive | given with the race | |||||
Raid Suit |
Modified Humans | Passive | given with the race | |||||
Unsociable |
Modified Humans | Passive | given with the race | |||||
Germa Boots |
Modified Humans: every suit | Active | with the suit | 6 s | up to 8 s | |||
Cape Shield |
Modified Humans: every suit | Active | with the suit | 12 s | 3 s | |||
Pink Hornet |
Modified Humans: Poison Pink | Active | with the suit | 8 / 14 s | 1 s | 12 / 20 | 3 blocks (area) / 24 blocks (line) | |
Poison Draw |
Modified Humans: Poison Pink | Active | with the suit | 15 s | ||||
Poison Touch |
Modified Humans: Poison Pink | Passive | with the suit | 3 s | ||||
Pink Rasen |
Modified Humans: Poison Pink | Active | with the suit | 18 s | 3 s | 24 | 4 blocks (area) | |
Poison Mist |
Modified Humans: Poison Pink | Active | with the suit | 25 s | 6 s | 6 blocks (area) | ||
Sparking Figure |
Modified Humans: Sparking Red | Active | with the suit | 10 / 20 s | 1 s | 16 / 26 | ||
Sparking Valkyrie |
Modified Humans: Sparking Red | Active | with the suit | 12 s | 6 | 25 blocks (line) | ||
Sparking Blast |
Modified Humans: Sparking Red | Active | with the suit | 20 s | 2 s | 22 | ||
Sparking Flash |
Modified Humans: Sparking Red | Active | with the suit | 15 s | 4 s | 8 blocks (area) | ||
Black Bug |
Modified Humans: red, blue, green | Active | with the suit | 15 s | 1 s | 18, +50 % for each other colour | ||
Dengeki Kick |
Modified Humans: Dengeki Blue | Active | with the suit | 8 s | 14 | 10 blocks (line) | ||
Henry Blazer |
Modified Humans: Dengeki Blue | Active | with the suit | 12 s | 12 / 18 | 16 blocks (line) | ||
Henry Needle |
Modified Humans: Dengeki Blue | Active | with the suit | 10 s | 14 | 30 blocks (line) | ||
Henry Cracker |
Modified Humans: Dengeki Blue | Active | with the suit | 25 s | 3 s | 36 | 5 blocks (area) | |
Stealth |
Modified Humans: Stealth Black | Active | with the suit | 20 s | 30 s | |||
Silent Steps |
Modified Humans: Stealth Black | Passive | with the suit | |||||
Stealth Rescue |
Modified Humans: Stealth Black | Active | with the suit | 20 s | 30 s | |||
Stealth Ambush |
Modified Humans: Stealth Black | Active | with the suit | 12 s | 18 / 36 | 12 blocks (line) | ||
Stealth Decoy |
Modified Humans: Stealth Black | Active | with the suit | 25 s | 6 s | 16 blocks (area) | ||
Winch Arm |
Modified Humans: Winch Green | Active | with the suit | 6 s | 15 blocks (line) / 20 blocks (line) | |||
Winch Punch |
Modified Humans: Winch Green | Active | with the suit | 8 s | 14 | 16 blocks (line) | ||
Winch Danton |
Modified Humans: Winch Green | Active | with the suit | 18 s | 3 s | 12 | ||
Winch Bomber |
Modified Humans: Winch Green | Active | with the suit | 18 s | 1 s | 2 s | 20 | 10 blocks (line) |




































































































