Changelog¶
Every InoFruits release for Minecraft 1.20.1, newest first, as published on CurseForge.
4.0.0¶
Released 2026-10-30 · Download
Two new Mythical Zoans, the Hydra and the Griffon, and every fruit now follows the size of its user. A giant's techniques reach further, hit harder and throw further. A man at normal size plays as before, apart from the forms listed under "Forms that change for everyone".
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.6 and AkumaLib 6.1.0 or newer.
⚠️ Update AkumaLib to 6.1.0 first. With an older AkumaLib the game refuses to start and says which version it needs. AkumaLib 6 does not play with 5.2.0 or older: update the server and every client together.
⚠️ This is a beta. The new size rules have been checked by automated tests, not by playing. Numbers may change.
New fruits
-
Hebi Hebi no Mi, Model: Hydra - a Mythical Zoan, found in golden boxes. Suggested by Gecko1017.
- Cut off one head and two grow back. The hydra starts with three heads and can have up to nine. A heavy blow severs one, which takes part of the blow, and a few seconds later two grow in its place. Every technique is stronger with more heads.
- Fire is its weakness. A head lost to fire, or while burning, leaves a charred stump that does not grow back for 30 seconds.
- Two forms: the Heavy Point, a fast hybrid with the necks rising from its shoulders, and the Guard Point, the whole hydra, slow and very hard to bring down.
- Twelve techniques: King Cobra Strike (every head bites its own enemy), Python Coil (the necks seize and crush), Severed Head (throw one of your own heads - it grows back double), Diamondback Guard (a wall of necks against blows from the front), Hydra's Blood and Taipan Geyser (a venom that stops all healing), Boomslang Blitz (the hybrid's lunge), Anaconda Press (the beast's crushing leap), Kingsnake's Feast (bite to heal), Molt (shed your skin to shake off effects and holds), Frenzy (every head bites on its own) and the ultimate, Nine Heads.
- The hydra is immune to poison.
-
Tori Tori no Mi, Model: Griffon - a Mythical Zoan, found in golden boxes. The flying Zoan that carries its prey away.
- Two forms that both fly: the Fly Point, the whole griffon, which an ally can ride, and the Assault Point, a hybrid with talons, wings and a lion's legs. It sheds feathers in its wake.
- Talon Grab and Skydrop: seize an enemy in the talons, carry it up for a few seconds and let it fall. The prey breaks free by striking the griffon. The talons close a moment after the cry: a prey that steps away or raises its guard in time is missed. A griffon flies slower while it carries. An ally who sneaks under the griffon is lifted instead, unharmed, for up to 10 seconds, and set down gently.
- Diving Strike: dive on a spot and crash down, harder from higher.
- Wing Gale: one beat of the wings throws enemies back and sends arrows and other projectiles back where they came from. In the air it also pushes the griffon the other way: look down to leap upward.
- Lion's Roar: enemies close by are slowed and weakened, and stay outlined for you for 10 seconds, even behind walls.
- Rending Talons: three rakes of the talons, and the last one leaves the target bleeding.
- Hoard Guard: mark up to three chests as your hoards. Whoever opens or breaks one is slowed, and shown to you through walls for a minute.
- Keen Eyes: enemies in view are outlined from very far away.
Every fruit follows your size
AkumaLib 6 lets a player be bigger or smaller than a man. Every InoFruits technique now takes that into account.
- Reach, areas and damage grow with your body: at four times a man's height, about twice the reach and twice the damage. A blow of arm's reach grows a little more.
- Pushes, leaps and dashes carry further, and your steps climb higher.
- What you summon or leave behind grows too: Bai Bai's clones, the bubbles of the Gamu Gamu no Mi, the Hydra's shed skin.
- The laws of the Oki Oki no Mi and the senses of the Kane Kane no Mi reach further.
- Kugi Yoroi and the bear's fur answer a blow from wherever a giant can strike you. Their reach used to stop at a man's arm.
- What is sent back stays what it was. Blows returned by Toge, Kugi Yoroi and the Kaze Kaze no Mi do not grow with the size of the one returning them.
Forms that change for everyone
These four change even at normal size. The numbers are first drafts.
- Isa Isa Guard Point, Hydra Guard Point and Griffon Fly Point count as big bodies: your walk, jump, fall and melee reach follow the form's size. Their techniques keep a man's numbers, and a bigger player's grow from their own size alone.
- The golem of the Tsuchi Tsuchi no Mi counts as a big body too, and here the techniques also grow, on top of what the golem already gave them.
Powers that meet
- Sound obeys silence. The whale's song, the bear's roar and the griffon's roar cannot be used under the Silent of the Nagi Nagi no Mi, and a silenced target is not reached by them.
- Water washes off the paint of the Some Some no Mi and the salt of the Shio Shio no Mi. Standing in water, the bubbles of the Awa Awa no Mi or a thrown bottle of water all work.
- The steam of the Yuge Yuge no Mi counts as being wet for every power. Lightning hurts a steamed target more, and its own combos also work on a target that is wet for another reason.
- The nail armour of the Kugi Kugi no Mi is made of steel. Lightning and rust hurt its user 25 % more while it is on.
Other
- Fruit icons corrected, among them the Kugi Kugi and Neji Neji no Mi.
- Technique descriptions are plainer, and their tooltips show the numbers for your size.
- Built against Mine Mine no Mi 0.11.6.
3.3.0¶
Released 2026-09-30 · Download
The Iro Iro no Mi becomes the Some Some no Mi, the ferret gets three more coats, and fruits renamed in 3.0.0 come back in old worlds. The fruits are also put in the Devil Fruit boxes by data files now, so a modpack or a server can choose which box gives which fruit.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 3.0.0 or newer.
⚠️ Update AkumaLib to 3.0.0 first. With an older AkumaLib the game refuses to start and says which version it needs. And with AkumaLib 3.0.0, InoFruits 3.2.0 or older puts its fruits in no box: update both together.
Devil Fruit boxes
- Every fruit is in the same box as before, as common as a Mine Mine no Mi fruit of its tier, and the chance for a box to give a fruit of the tier above still reaches them.
- Modpacks and servers can change it with a data pack: move a fruit to another box, make it rarer or more common, or take it out (see AkumaLib's Devil Fruit boxes page).
New looks
- Three more coats for the ferret: albino, polecat and full black, in both forms. The ferret now comes in six coats, and each player still always gets the same one. ⚠️ With more coats to choose from, about half the players' ferrets change colour once.
Renamed
- The Iro Iro no Mi is now the Some Some no Mi ("dye"): the old name belongs to a fruit of One Piece itself. Nothing to do: a fruit you have eaten, its abilities, and the fruits in your chests and inventories carry over under the new name.
Fixes
- Fruits renamed in 3.0.0 carry over. A world last played before 3.0.0 now keeps, under their new names, the fruits in its chests and inventories and the fruit each player had eaten; they used to vanish. (A world already opened with 3.0.0 or later lost them then, and they cannot come back.)
- The ferret's body no longer floats above its legs in its animal form, at rest and when it walks.
- The unicorn needs a form for its horn techniques. Horn Thrust, Prism Lance, Unicorn Charge, Starfall, Guiding Light, Moonlight Burst, Purify and Sanctuary no longer work in human form.
- The mosquito walks. Its six legs now move when it walks on the ground instead of sliding.
- Hybrid forms move with your techniques. When a technique moves your arms (Saigoppe, a punch...), the fur, claws or armour the form puts on them now follow instead of staying behind.
3.2.0¶
Released 2026-09-27 · Download
Nine transformations redrawn, three coats for the ferret, clearer ability tooltips, and a large fix pass. Ability tooltips now say what kind of damage a technique deals and what it goes through, the first-person view of every hybrid form matches what others see, and more than thirty bugs are gone.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.9.0 or newer.
⚠️ Update AkumaLib to 2.9.0 first. With an older AkumaLib the game refuses to start and says which version it needs. Existing worlds and servers need nothing else.
New looks
- Redrawn transformations: Kani Kani (both forms), Mushi Mushi, Kero Kero, Zuku Zuku and Wani Wani, then Ita Ita, Isa Isa, Nezu Nezu and Usa Usa (both forms each).
- The ferret comes in three coats: cinnamon, champagne and silver. Each player always gets the same one, in both forms.
- The rat is bigger, in both forms.
- The hare's back kick follows its new body: it gathers its legs, then throws both of them out behind.
Clearer tooltips
- Every ability shows the kind of damage it deals, with Mine Mine no Mi's own icons: slash, blunt, projectile, fire, poison, light and so on, and which kind of Haki can boost it.
- Where Mine Mine no Mi has no icon (wind, honey, indirect hits…), the tooltip says it in words, for example "Source Wind, Indirect".
- Abilities that go through armour or through a Logia's intangibility say so ("Pierces Armour, Logia").
- Abilities whose damage was missing from the tooltip now show it: Blood Spear, Blood Rush, Blood Festival, Blood Drain, Hoppu, and Shio no Wa's damage against the undead.
- Damage from the fruits now counts as ability damage everywhere (Kugi Yoroi, Toge, Fuusen, Blood Shell), with the right death messages. Ekibyo's sickness is now poison. Two Oki Oki laws have their own death messages: "struck back by the law" and "healed to death".
First person
- Hybrid forms show their arm in the right place. The fur, claws or armour drawn over the player's hand could be shifted, and the hand showed past the ferret's claws, especially after crouching.
- Hone Hone and Neji Neji show the player's hand again, under the bones or the drill. Fugu Fugu, Suji Suji, Wani Wani and Wata Wata now show on the arm what they show in third person.
- Black Leg users see their leg, as others see it: the hare's or frog's leg, or the player's own leg with the paws, hoof, nails or fibres the form puts on it. It used to show the bare arm.
- Auras show on the player's own hand and leg in hybrid forms (Armament Haki, Diable Jambe…).
Fixes
Duplications and loot - Taking items from a Bai Bai clone with Te Kobo duplicated them. - Oatari multiplied ancient debris (and other blocks that drop themselves) without limit, and paid its bonus even when the block was not broken. - Tsuribito never actually doubled a catch.
Allies are spared - Kohaku, Mitsu Goromo, the golem's Nomikomi, Kugi nails and Kugi Ame, Blood Spear and Mitsu Suberi's honey trail no longer hit, trap or slow crewmates.
Transformations and space - Many transformations suffocated when crouching under a low ceiling. - Wani Wani's walk form and Kani Kani's guard form suffocated in the low gaps they are made to fit. - Ichi Ichi could teleport creatures into walls.
Zones and dimensions - Placed zones and the Kaze Kaze tornado followed their user into another dimension. - A Kabe wall survived a dimension change, and its end could remove another player's dirt. - Oki Oki: No Escape kept pulling people back to a spot outside the zone after it moved.
Abilities - Tatsumaki hurt creatures twice. Taiatari's blast could add damage on top of the hit. - Horn blows wiped out absorption hearts gained during the blow (from a totem, for example). - Oki Oki: Grounded did not ground flight such as the unicorn's or the Phoenix's. - The Alicorn passive kept refusing harmful effects while it should have been off (Seastone, Silence). - Ikusa Gesho, Anshi and Hige removed the player's own potion effects. - Nejikomi gave permanent fall protection, and bored blocks vanished when the inventory was full. - Silent Soles muted the footsteps of everyone next to the user. - Mushi Mushi's stealth stayed off as long as the last creature hit was alive. - Hasai and Choyaku removed any root on the Suji Suji user, even one put there by someone else. - Ten projectiles had no name in death messages. - The game could start with an AkumaLib or Forge version that then crashed.
3.1.0¶
Released 2026-09-25 · Download
Six new Devil Fruits, eleven new abilities for existing fruits, and a balance pass. The addon goes from twenty-eight fruits to thirty-four, including its first Mythical Zoan.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.6.0 or newer.
⚠️ Update AkumaLib to 2.6.0 first. With an older AkumaLib the game refuses to start and says which version it needs. Existing worlds and servers need nothing else.
New fruits
Zoan
Uma Uma no Mi, Model: Unicorn: the unicorn
Mythical Zoan · golden box · 13 abilities
A Mythical Zoan on par with the base mod's Phoenix, and a healer as much as a fighter. The unicorn flies in both forms, leaving a rainbow behind it, and a crewmate can ride on its back.
The horn is the whole kit. Horn Thrust and Prism Lance go through armour, absorption and even a Logia's intangibility. Unicorn Charge runs through a line of enemies, Starfall calls five lances of light down on a spot, and Guiding Light draws a target to the user, an enemy to hit or a crewmate out of danger. On the other side, Purify and Sanctuary wash harmful effects away and keep new ones off the user and their allies. Moonlight Burst does both at once: the unicorn rears up, blasts enemies away and heals everyone on its side.
The Alicorn passive holds the horn's light: it burns away harmful effects as they land (hard control excepted) and heals the user while transformed. Horn blows refill it.
Kuma Kuma no Mi, Model: Grizzly: the grizzly bear
Zoan · iron box · 8 abilities
A brawler. A hybrid with huge clawed arms, or a whole grizzly on four legs. Claw Swipe knocks away everything in front, Salmon Swipe flips one target into the air, Maul charges and pins the first enemy it meets to the ground, and Roar slows and weakens everyone nearby while mobs run.
Two passives while transformed: Fury hits harder the more the bear is hurt (a gauge shows the bonus), and Thick Fur softens melee blows, resists knockback and keeps the cold out.
Paramecia
Chi Chi no Mi: blood
Paramecia · golden box · 9 abilities
The user pays with their own blood and takes it back from others. Every technique costs blood. The Blood Reserve gauge fills with the blood the user loses and pays before their health does. A cost never kills.
Blood Spear, Blood Rush and Blood Pool make enemies bleed. Blood Tether pulls a bleeding enemy in (or drags a crewmate out of danger), and Blood Drain takes the blood back from everyone bleeding nearby to heal the user. Blood Shell clots into a thick shell that shatters on the enemies around it if it breaks. Blood Bond takes half the damage the crew suffers. And once the gauge is half full, Blood Festival spends all of it in a burst of spikes that hits harder the lower the user's health.
Oki Oki no Mi: law
Paramecia · golden box · 16 abilities
The user declares a law, and everyone around obeys it, the user included. Sixteen laws, one in force at a time, proclaimed in the chat of the players nearby: Halt, Grounded, Levitate, Truce, Ceasefire, Silence (no Devil Fruit powers), No Healing, No Escape, Disarm, No Haki, Reveal, Retribution (every blow comes back to its giver), Inversion (every heal hurts), Blindness, No Building and Walk.
The zone follows the user. Its size can be changed in the settings (32 blocks by default). The fruit wins by choosing the rule that hurts the other side more than it hurts you.
Kugi Kugi no Mi: nails
Paramecia · wooden box · 6 abilities
Nails that pin rather than kill. Kugizuke throws a big nail that roots the target, Kugibari fans small nails (three of them pin), and Kugi Ame rains nails on a spot. Kugi Yoroi makes nails stand out of the user's whole body, hurting whoever strikes or touches them. Kugi Dome nails the user's own feet down to hold their ground. Kuginuki rips every nail out of every body nearby, and the more nails, the more it hurts.
Kutsu Kutsu no Mi: shoes
Paramecia · wooden box · 7 abilities
Six pairs of soles, one worn at a time, drawn on the user's feet. Water Soles walk on water and lava, Wall Soles climb walls and hang from ceilings, Silent Soles make no sound and keep mobs from noticing, Weighted Soles cancel knockback, Spring Soles jump about seven blocks high with no fall damage, and Skate Soles glide fast on any ground. Stomp throws up everyone around, and hits harder in Weighted Soles.
New abilities for existing fruits
- Kaze Kaze no Mi: Kyuin. The air reverses in front of the user and drags every enemy in a wide cone towards them.
- Shio Shio no Mi: Shio Bashira. A pillar of salt that holds the target in place for 3 seconds and stops it healing for 10.
- Shio Shio no Mi: Dassui. Draws the water out of every enemy around the user: they are hurt, slowed, salted and pulled slightly closer.
- Tsuchi Tsuchi no Mi: Ryusa. Quicksand where the user looks, dragging enemies to its centre and wearing them down.
- Tsuchi Tsuchi no Mi: Jisuberi. A landslide in front of the user that hurts, knocks away and briefly buries every enemy in a wide cone. Both new Tsuchi abilities have a bigger version, Dai-Ryusa and Dai-Jisuberi, while the earth golem is up.
- Gamu Gamu no Mi: Hanekaeshi. A sheet of gum in the air that bounces every projectile back at whoever threw it.
- Kane Kane no Mi: Zeni Nage. Flicks a golden coin at the target for 1 berry a throw. The luckier the user, the harder it hits.
- Kane Kane no Mi: Oatari. For 30 seconds, creatures the user kills drop more loot and the ores they mine drop twice.
- Kiza Kiza no Mi: Kiza Maki. Puts a slider on every enemy in a wide cone at once.
- Kiza Kiza no Mi: Zen Hikisage. Pulls every slider around down at once: marked bodies lose both speed and strength, and the user takes a share of each.
- Kiza Kiza no Mi: Oshiage. The user lowers their own slider to raise a marked ally's: they lose speed or strength, and the ally gains it.
Balance
- Kaze Kaze no Mi hits harder. Oroshi, Kamaitachi and Tatsumaki deal more damage (Oroshi and Kamaitachi about 60% more).
- Shio Shio no Mi hits harder. Kessho no Yari, Shio Barai and Shio no Ame deal about 50% more, and Shio no Wa hurts the undead more.
- Tsuchi Tsuchi no Mi hits harder. Jibashiri and Tsubute deal more damage, in and out of the golem.
- Mushi Mushi no Mi: Kyuketsu bites harder and stores a fixed amount of blood per bite.
- Zuku Zuku no Mi: Kazakiribane's feathers deal twice as much damage. Washizukami carries its target for 8 seconds instead of 15.
- Gamu Gamu no Mi: Fuusen's bubble bursts harder.
- Mitsu Mitsu no Mi: Mitsu Suberi and Mitsu Numa deal twice as much damage. Mitsu Goromo is shorter (6 seconds instead of 8), slows less and has a longer cooldown.
Fixes
- Kyuketsu and Nejikiri could hit a crewmate standing in front of the user instead of the enemy behind. Single-target attacks now only pick enemies.
3.0.1¶
Released 2026-09-25 · Download
A crash fix and redrawn fruit icons. No fruit, ability or balance changes. Existing worlds and servers need nothing special.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.4.0 or newer, the same as 3.0.0.
Fixes
- The Kero Kero no Mi's tongue crashed the game. Tobitsuki crashed as soon as the tongue hit a block or a creature, and Shita as soon as it caught a creature. Both now work as described: Tobitsuki sticks to a block or a body and pulls the frog to it, and Shita catches its target.
Changes
- All 28 fruit icons have been redrawn. Each fruit keeps its shape and colours, with a brighter look and a green stem like the base mod's fruits, so they sit better next to them in your inventory.
3.0.0¶
Released 2026-09-18 · Download
Thirteen new Devil Fruits and 80 new abilities. The addon goes from fifteen fruits to twenty-eight, and from 77 abilities to 157.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.4.0.
⚠️ AkumaLib 2.4.0 is required, not optional. 2.1.0 to 2.3.0 lack the classes this release uses (pulls, rendered lines, block protection), and the game crashes the first time one of them is needed. On a server, the server and every client must run the same AkumaLib: its network protocol changed, and mismatched versions refuse to connect.
⚠️ Three fruits from 2.0.0 were renamed, and some abilities need the fruit eaten again. Read Breaking changes, below the new fruits, before updating a world.
New fruits
Logia
Kaze Kaze no Mi — wind
Tier 3 · golden box · 9 abilities
The addon's largest kit, and a Logia built around moving people before hurting them. Toppu blows everything in front away, Josho lifts whatever stands in a column of rising air up to eighteen blocks, and the next two presses make it pay: Oroshi slams everything airborne within twelve blocks back into the ground, and Shippu turns the user into wind that rushes through a line of enemies.
Around that: Kamaitachi, a spinning disc of air that flies dead straight; Fuuheki, a wall of wind that deflects every projectile coming within four blocks; and Tatsumaki, a tornado that follows wherever the user looks. Rain does not stop it. Water still does. The user flies, faster outside of combat.
Paramecia
Suji Suji no Mi — muscle
Tier 2 · iron box · 5 abilities
Three forms, each growing muscle somewhere different. The upper body hits extremely hard and very slowly, the legs run faster and jump higher without hitting any harder, and the full body does a bit of both, less well than either. Hasai punches out a shockwave that goes through enemies and walls; Choyaku jumps a long way and lands on whatever is underneath.
Mitsu Mitsu no Mi — honey
Tier 2 · iron box · 6 abilities
Almost no damage in the whole kit, and that is the design. Everything here decides where a fight happens: a pool of honey that slows anything standing in it (the user included), a coat that slows a target's movement and attacks, and Kohaku, honey that hardens into amber and locks a body in place for three seconds. Amahada coats the user so that anyone hitting them gets stuck, Mitsu Gusuri heals over time, and Mitsu Suberi slides on honey, leaving a sticky trail behind.
Gamu Gamu no Mi — chewing gum
Tier 2 · iron box · 5 abilities
A control kit with four verbs: root, shove, float, pull. Neba Dan sticks a target in place, Fuusen blows a bubble that drifts and pops on contact, Kikyu inflates a balloon that lets the user float down from any height, and Banji Gamu shoots a strand of gum up to thirty blocks and reels in whatever it catches, drawn as a real stretching strand. The passive glues the user's feet to walls and ceilings.
Neji Neji no Mi — twist
Tier 1 · wooden box · 5 abilities
Both forearms become spinning drills. Its signature is penetration: Rasen is the only technique in the addon that does not stop at the first body in its path, and drills a line through everything in front of the user. Nejikiri wrings one target off its feet, Totsushin charges drills first through a crowd, and Nejikomi tunnels through the ground and leaves the hole behind. It respects protected areas, like the base mod's own Mogu Mogu no Mi.
The drill arms are grafted onto the player's own body, so the hitbox does not change.
Wata Wata no Mi — cotton
Tier 1 · wooden box · 5 abilities
Cotton armour over the chest, shoulders and arms that softens hits and falls, a cloud that blinds anyone inside it and hides the user, and a packed ball of cotton that picks up whatever it hits and carries it off. Watazumi turns some of the user's cotton into white wool.
⚠️ The fruit has a drawback you cannot switch off: while the cotton armour is on, the user takes more damage from fire.
Kiza Kiza no Mi — the gauge
Tier 1 · wooden box · 3 abilities
No damage anywhere, and nothing created. Kiza Dashi puts a slider on a target, Hikisage pulls that slider down and hands the user whatever it took off, and Kiza Modoshi pulls back the user's own sliders, clearing every bad effect on them at once. Alone, the fruit can do nothing but cleanse. In front of one opponent, everything it takes, the user gains.
Kane Kane no Mi — treasure
Tier 1 · wooden box · 4 abilities
A fruit with no combat line at all, on purpose. Komyaku highlights everything valuable within thirty-two blocks, through walls. Meate marks the single most valuable thing within sixty-four blocks for two minutes. Nakami shows what is inside a container without opening it. And the passive keeps the user lucky: Devil Fruit boxes they open upgrade three times as often.
Zoan
Mushi Mushi no Mi, Model: Mosquito
Tier 2 · iron box · 8 abilities
The addon's first form that is allowed to be bad at everything. The mosquito is weaker than a plain player on every line of the stat screen, and what pays for it is not on that screen: the smallest hitbox in the addon, and hostile mobs that do not bother targeting it. Both forms fly.
Kyuketsu drinks from whatever is in front of the user and heals them, and keeps part of that blood in a sac shown as a gauge. The blood slowly goes bad, and Chibukure spends all of it at once for a heal and a burst of speed. Kabashira raises a column of mosquitoes around the user that bites everything inside: the fruit's only answer to more than one opponent.
Kero Kero no Mi, Model: Frog
Tier 2 · iron box · 7 abilities
Light, vertical and immune to fall damage: the opposite of the crocodile it shares the water with. Its tongue does three things: Shita pulls a target in and holds it, Shita Muchi whips without pulling, and Tobitsuki sticks to a block or a body and pulls the frog to it. Hoppu jumps and slams whatever is underneath. Nendeki makes the skin sticky, and the next projectile of any kind that hits the user sticks harmlessly instead.
Fugu Fugu no Mi, Model: Pufferfish
Tier 1 · wooden box · 7 abilities
A defensive Zoan whose full form is too round for most doors. Bocho puffs the user into a spiky ball that shoves everything nearby away, Togeuchi fires a ring of spines in every direction, and Hosui blows a jet of air that throws the user backwards, out of trouble.
Two passives do the real work while a form is on: melee attackers take part of the blow back, and poison goes both ways, onto anyone the user hits and anyone who hits them.
Usa Usa no Mi, Model: Hare
Tier 1 · wooden box · 5 abilities
The addon's only evasion kit. The hare outruns anything on the ground and jumps far higher than a player, and Ushiro Geri, a two-legged kick that launches the target one way and the hare the other, is the hardest single hit in the wooden tier. It pays for all of it by being fragile: its two forms carry the lowest armour in the addon.
Kani Kani no Mi, Model: Crab
Tier 1 · wooden box · 4 abilities
A crab that breathes underwater and walks on the sea floor in its full form, and grows a shell and two pincers in its hybrid, where it is slow and hard to push around. Yokobashiri is a dash with no wind-up (sideways, in the shell), and Hasamikomi catches whatever is in front of the user in a claw and drags it along.
⚠️ Breaking changes — read before updating a world
Three fruits and their forms have new ids
Six fruits were renamed during this cycle so that every root is two morae, the way the base mod names its own. Only three of them existed in 2.0.0, so only these three affect an existing world:
| 2.0.0 | 3.0.0 |
|---|---|
| Itachi Itachi no Mi, Model: Ferret | Ita Ita no Mi, Model: Ferret |
| Fukuro Fukuro no Mi, Model: Owl | Zuku Zuku no Mi, Model: Owl |
| Kujira Kujira no Mi, Model: Whale | Isa Isa no Mi, Model: Whale |
Their ids changed with their names, along with the forms and abilities that carried the old root:
| Kind | 2.0.0 id | 3.0.0 id |
|---|---|---|
| Fruit | inofruits:itachi_itachi_no_mi_model_ferret |
inofruits:ita_ita_no_mi_model_ferret |
| Fruit | inofruits:fukuro_fukuro_no_mi_model_owl |
inofruits:zuku_zuku_no_mi_model_owl |
| Fruit | inofruits:kujira_kujira_no_mi_model_whale |
inofruits:isa_isa_no_mi_model_whale |
| Ability | ferret_walk_point |
ita_ita_walk_point |
| Ability | ferret_heavy_point |
ita_ita_heavy_point |
| Ability | fukuro_fukuro_fly_point |
zuku_zuku_fly_point |
| Ability | fukuro_fukuro_assault_point |
zuku_zuku_assault_point |
| Ability | fukuro_fukuro_flight |
zuku_zuku_flight |
| Ability | kujira_kujira_walk_point |
isa_isa_guard_point — also renamed, see below |
| Ability | kujira_kujira_heavy_point |
isa_isa_heavy_point |
| Ability | kujira_rideable |
isa_rideable |
| Morph | ferret_walk, ferret_heavy |
ita_ita_walk, ita_ita_heavy |
| Morph | fukuro_fukuro_fly, fukuro_fukuro_assault |
zuku_zuku_fly, zuku_zuku_assault |
| Morph | kujira_kujira_walk, kujira_kujira_heavy |
isa_isa_guard, isa_isa_heavy |
Ferret Dart keeps its id. The ferret's two forms now read Ita Ita Walk Point and Ita Ita Heavy Point, like every other Zoan in the addon.
The whale's full form is now a Guard Point. The base mod calls a defensive Zoan's full form a Guard Point (Zou, Mammoth, Brachiosaurus, Kame), and the whale is the addon's tank. The form is the same; only its name and id changed.
What carries over
The addon maps every old id to its new one when an older world loads, so:
- fruits already in chests, inventories and item frames become the renamed fruits;
- the forms and their effects resolve under their new ids.
Tested on a world created with 2.0.0: fruits in storage and players who had already eaten the
ferret, owl or whale come through the update with their fruit and forms under the new names. If a
form or an ability is still missing for someone, run /ability reset <player> and have them eat the
fruit again.
Abilities added to fruits that were already out
Mine Mine no Mi grants a fruit's abilities when the fruit is eaten and never checks the fruit
again. A player who already has one of these fruits will not see the new abilities until they
run /ability reset <player> and eat the fruit again:
| Fruit | New in 3.0.0 |
|---|---|
| Isa Isa no Mi (whale) | Shiofuki, Utagoe |
| Wani Wani no Mi | Lunging Bite, Belly Crawl |
| Nezu Nezu no Mi | Hassho |
| Chiku Chiku no Mi | Chikuken |
| Bai Bai no Mi | Baizo |
The loot files are gone
The addon no longer ships loot_modifiers or loot_tables/dfboxes files. Its fruits are now added
straight into Mine Mine no Mi's own Devil Fruit box pool, at the same weight as the base mod's fruits
of the same tier. A datapack that overrode inofruits:loot_modifiers/* or
inofruits:dfboxes/*_additions no longer does anything. To tune the rates, edit the base mod's box
tables instead.
Changes to existing fruits
New abilities
- Wani Wani no Mi — Lunging Bite and Belly Crawl. Death Roll sat behind the crocodile's slowest form with no way to get in range. Lunging Bite throws the whole body a few blocks forward and ends on the first enemy in the way, further and harder in the full form. Belly Crawl slides the user in low and fast, and the next bite that lands hits harder. Death Roll also gets its own sound.
- Isa Isa no Mi — Shiofuki and Utagoe. The whale finally has something to do while crowded: Shiofuki erupts a column of water in front of it that launches enemies into the air and puts out fires on everyone caught in it. Utagoe is a song that makes the user and nearby allies resist damage. Both reach further in the full form.
- Nezu Nezu no Mi — Hassho. The rat's plague used to be something to watch spread. Hassho sets off every plague on nearby carriers at once, each taking all the damage its plague had left.
- Chiku Chiku no Mi — Chikuken. A third way to spend the battery: the next punch carries all the stored force into one target. The most dangerous way to carry a charge, and the kit's highest single hit.
- Bai Bai no Mi — Baizo. Every clone next to the user splits again, up to a limit. The Bai Bai no Mi is complete at three abilities.
Look and feel
- Animations across every fruit, on the techniques where a pose helps, and the Zoans' full forms move with them: the crocodile rolls around its own spine, the crab's pincer snaps, the pufferfish holds its puff, the whale lands with a splat.
- The Wani Wani no Mi's Heavy Point has a new model. The crocodile head replaces the player's, and the player's own body stays visible under osteoderms, a tail and claws. Its hitbox is smaller to match.
- Sounds where they were missing: Bone Throw, Weasel Bound, Washizukami, and a generated wind for Tatsumaki and insect hum for Kabashira. Saigoppe's spray is replaced by a softer puff.
- The Tsuri Tsuri no Mi's fishing line is drawn as a real line instead of a trail of particles.
- The Kobo Kobo no Mi shows what it hits. Two of its techniques reach eight blocks and used to show nothing at all; they now leave particles, so the player can see what they hit.
- New fruit sprites for the ferret, the owl, the whale and the Tsuchi Tsuchi no Mi, and ability icons redrawn without the dark outline the base mod's icons do not have.
- Every ability description is rewritten to read like the base mod's: one short sentence saying what the technique does.
Fixes
- Kajiru could gnaw open chests. The rat's bite only checked for claimed areas, so in the wild it could eat a chest, barrel, furnace, spawner or redstone component and spill its contents. It now follows the base mod's own block-protection list, which only allows terrain, building blocks, foliage and ore.
- Hako Kobo emptied containers with griefing turned off. Spilling a container now counts as
griefing, and respects the ability-griefing config and, for a mob caster, the
mobGriefingrule. - Kabe's wall ignored the base mod's placement rules. It now goes through them like the base mod's own barriers do: griefing settings, challenge arena bounds, restricted blocks and restoring areas.
- Ichi Ichi and Tsuri Tsuri ignored the protection whitelist at the target. A technique the server whitelisted was allowed where the caster stood and refused where the target stood.
- Marks and side effects landed on hits that did nothing, such as a strike on an intangible Logia or an invulnerable body, and vanished on hits that did land whenever someone else had struck the same target a moment earlier. Both are fixed across the addon.
- In randomized fruits mode, this addon's fruits showed their real icon under a "Generic Fruit" label, which gave them away. They are now disguised like every other fruit.
Under the hood
More of what this addon used to carry itself now comes from AkumaLib: pulling a body toward the user, lines drawn between two points, protected-area checks, and the way a Devil Fruit box picks up this addon's fruits. None of it is visible in game; all of it is why AkumaLib 2.4.0 is required.
How they fit into Mine Mine no Mi
- They drop from its own Devil Fruit boxes, wooden, iron and golden, now as entries in the box's own pool at the same weight as the base mod's fruits of the same tier. Finding one is exactly as rare as finding any other fruit of its tier.
- Both 2.0.0 limitations are gone. This addon's fruits now come out of the 5% tier cascade like the base mod's, and no box is held under its intended chance any more.
- They appear in its Devil Fruits creative tab, and take part in randomized fruits mode.
- They are calibrated against its kits, not above them.
- The encyclopaedia, fruit shifting and "eat a fruit you already have" all pick them up unchanged.
2.0.0¶
Released 2026-09-10 · Download
Nine new Devil Fruits and 45 new abilities. The addon goes from six fruits to fifteen, and from 32 abilities to 77.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.1.0.
⚠️ AkumaLib 2.1.0 is required, not optional. 2.0.0 does not contain what this release compiles against, and loading against it fails during registration rather than gracefully.
New fruits
Logia
Tsuchi Tsuchi no Mi — earth
Tier 3 · golden box · 7 abilities
The first Logia whose element is everywhere, and its balance is a data file rather than a number. Every other Logia's Travel is bounded by its substance being rare — sand, ice, glass — so the earth tag deliberately stops at the dirt family: the user phases through the top layer of the world and stops the moment they go below it or step into a building. Stone is a wall, and that is the fruit's counter-play.
A wave along the ground, a temporary wall that takes itself back down, an immobilisation that does no harm at all and is the strongest thing in the kit, and one thrown mass. Over all of it, a golem form that grows every technique it holds — including their range, which is the axis such forms usually forget.
Yuge Yuge no Mi — steam
Tier 2 · iron box · 7 abilities
The only fruit in the game that carries water — the universal Devil Fruit weakness — to somebody standing on dry land. A soaked target loses their own fruit's powers for a moment, and every technique here is priced twice: once against a dry body, once against one the fruit has already soaked. It is the addon's first kit that always wants two presses.
Scalding damage doubles on a soaked body; the finisher is worth five times as much and uses the mark up. Around that: a lunge that soaks what it passes through, and a vent that lifts the user ten blocks and holds them there while the column below scalds whatever stays in it.
Its Logia body is immune to fire but not to lava, and takes half again as much from cold — the trade that pays for the immunity.
Paramecia
Bai Bai no Mi — multiplication
Tier 3 · golden box · 2 abilities
The smallest kit in the addon, and deliberately so. What sets its tier is not damage: it can make a permanent copy of an item, which is worth more to a world than any number in this mod. Devil Fruits and containers holding other items are refused in code. The other ability puts three copies of the user on the field.
Both cooldowns are in the config file — this is the fruit a server owner is most likely to have an opinion about.
Ichi Ichi no Mi — swapping
Tier 2 · iron box · 5 abilities
Three techniques and a passive, no damage anywhere, and one idea under all of them: two places trade what is standing in them. Swap with any body still in sight, swap everything in a column twenty blocks across at once — the user included, with no say in where they land — or swap two other things and never move at all.
It is the addon's most lethal fruit without dealing a point of damage, and that is the intent: where somebody ends up is the weapon.
Chiku Chiku no Mi — accumulation
Tier 1 · wooden box · 3 abilities
A battery. It stores the force of every blow the user takes and gives the whole of it back at once — either at one target or at everything within six blocks. The shape comes from the base mod's own Karma, and the divergence is the point: this one only charges on a blow that actually lands.
Tsuri Tsuri no Mi — fishing
Tier 1 · wooden box · 4 abilities
The addon's first fruit that pulls. Everything that displaced anything before this pushed. All four abilities are one line read differently: take a body and bring it here, take a wall and bring the user to it, or bring back every dropped item and scrap of experience within twenty-six blocks.
Zoan
Fukuro Fukuro no Mi, Model: Owl
Tier 2 · iron box · 7 abilities
The addon's first fruit that flies. Two forms that genuinely disagree: the owl is fast in the air, hopeless on foot and weightless in a fall; the hybrid hits twice as hard, flies slower and lands like a person. Silent flight, night vision, a grab that carries its target off, a wing beat that clears a room, and a thrown flight feather.
Nezu Nezu no Mi, Model: Rat
Tier 1 · wooden box · 5 abilities
The base mod has no small mammal at all — its smallest Zoan is the axolotl. The ferret beats this fruit on nearly every attribute and the Mogu Mogu keeps digging, so what is left for the rat is the thing neither of them has: a bite that spreads. Nothing else in the base mod or this addon carries an affliction from one body to another on its own.
Kujira Kujira no Mi, Model: Whale
Tier 1 · wooden box · 4 abilities
The addon's first tank, and the first Zoan here whose two forms are a real trade-off rather than a big one and a small one. The Walk Point stops playing and starts absorbing — the heaviest defence in the addon, on a body whose land speed is cut by 90% — while the Heavy Point keeps ordinary mobility and reach. One charge, which reads the form it is used in.
Changes to existing fruits
- Death Sleep, a recovery hold for the ferret: it drops limp and does not get up. Nothing stops attacking it — it simply takes less, and mends fast while it lies there.
- The Nezu Nezu no Mi moved to tier 1 during development, which took the iron box back off its chance ceiling. The Yuge Yuge no Mi has since put it back.
- A new fruit sprite for the Fukuro Fukuro no Mi.
- Status icons for the five effects that had none — they were drawing the missing-texture square in the HUD.
Fixes
- Weasel Bound and Tail Sweep damaged their own caster. Both used a sphere that does not exclude the user.
- Habataki's animation never stopped. The two-argument animation call runs until something calls stop, and a one-shot technique has nothing to call it from — so the wing-beat pose stayed on forever.
- The paint blob never despawned when it hit a block, and went on flying.
- The owl's Assault Point drew armour on arms that are wings.
canMount()was read backwards on the ferret and the crocodile. It means "may climb onto a vehicle", not "may be ridden" — the two forms could not sit in a boat or on a horse for no reason.
Under the hood
Most of the release's non-fruit work was moving this addon onto AkumaLib rather than keeping its own copies: eleven form gates, ten morph stat blocks, five effects, the targeting helpers and the amplified-presentation plumbing all now come from the library. None of it is visible in game; all of it is why 2.1.0 of the library is required.
How they fit into Mine Mine no Mi
Unchanged from 1.0.0, and worth repeating:
- They drop from its own Devil Fruit boxes — wooden, iron and golden — so finding one is as rare as finding any other fruit of its tier.
- They appear in its Devil Fruits creative tab, rather than in a tab of their own.
- They are calibrated against its kits, not above them.
- The encyclopaedia, fruit shifting and "eat a fruit you already have" all pick them up unchanged.
Known limitations
- A fruit from this addon does not drop from the base mod's 5% tier cascade. That nested roll goes through a code path that skips loot modifiers by design, so only the direct box rolls can yield one.
- The iron box is at its ceiling. With six tier 2 fruits, one roll cannot express the intended chance, so each of them shows up about 7% less often than its share. The wooden box is 20% under for the same reason. Both are deliberate: one chest yielding one fruit is worth more than the exact number.
1.0.0¶
Released 2026-09-07 · Download
The first release. Six Devil Fruits, 32 abilities, none of them in the base mod.
Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.0.0.
The fruits
Shio Shio no Mi — salt
Logia · golden box · 7 abilities
A control Logia built on purification rather than dehydration. It denies more than it damages: a salted body stops regenerating and takes half of any other healing, a ring of salt sears the dead and strips weak blessings, and the user can come apart into a current of salt and pour through the air.
Hone Hone no Mi — bone
Paramecia · iron box · 6 abilities
Wear your own skeleton on the outside — and while it holds, every other technique in the kit hits harder. Throw a bone that curves back and strikes twice, grow a blade out of your arm, spray splinters, knit yourself back together.
Iro Iro no Mi — paint
Paramecia · wooden box · 5 abilities
Paid for in information and position, not damage. Sixteen colours, and the colour is a real choice: war paint gives a different bonus for each. Blind with a thrown blob, mark a target through walls, or take on the colours behind you — which holds only while you stand perfectly still.
Kobo Kobo no Mi — spill
Paramecia · wooden box · 4 abilities
Takes things away from people rather than taking them apart. Force a target to drop what it holds, empty every container nearby onto the floor at once, or leave everything around you starving.
Itachi Itachi no Mi, Model: Ferret
Zoan · iron box · 6 abilities
Mobility, not muscle. Three times a player's speed, a hitbox short enough to get where nobody else fits, and almost no armour to show for it. Two forms, a bounding leap, claws that leave a bleed, and a musk that leaves everything nearby reeling while the user walks away.
Wani Wani no Mi, Model: Crocodile
Zoan · iron box · 4 abilities
The ferret read backwards: an ambush predator. Slow and armoured on land, twice as fast in the water and able to breathe there. Its death roll takes hold in the jaws and rolls — beast form only, and deadlier in water — and a tail sweep throws everything around it clear.
How they fit into Mine Mine no Mi
Nothing here replaces or rebalances the base mod.
- They drop from its own Devil Fruit boxes — wooden, iron and golden — so finding one is as rare as finding any other fruit of its tier.
- They appear in its Devil Fruits creative tab, rather than in a tab of their own.
- They are calibrated against its kits, not above them. The base mod's own numbers are the ceiling: a new fruit sits beside the Magu Magu and the Gomu Gomu in the same loot pool, so it has no business outclassing them.
- The encyclopaedia, fruit shifting and "eat a fruit you already have" all pick them up unchanged.
Known limitations
- A fruit from this addon does not drop from the base mod's 5% tier cascade. That nested roll goes through a code path that skips loot modifiers by design, so only the direct box rolls can yield one.
- The crocodile's kit is the newest and the shortest; more abilities for it are planned.