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Zou Zou no Mi, Model: Mammoth

Type Ancient Zoan
Abilities 5: 4 active, 1 passive
Transformations Awaken Mammoth Heavy Point, Awaken Mammoth Guard Point

These abilities unlock once the fruit is awakened: see Awakening.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Awaken Mammoth Heavy Point

Active · Transformation

Transforms the user into an awakened mammoth hybrid, which focuses on strength.

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Attack Speed x1.1
Step Height +1
Armor +25
Max Health x1.25
Block Reach +2.5
Knockback Resistance +3
Toughness +8
Jump Height +2
Punch Damage +18
Entity Reach +2.5
Speed +0.28
Fall Resistance +10

Awaken Mammoth Guard Point

Active · Transformation

Transforms the user into an awakened mammoth, which focuses on defense.

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Attack Speed +0.1
Step Height +1
Armor +40
Max Health x1.4
Block Reach +2.7
Knockback Resistance +3
Toughness +10
Jump Height +1.5
Punch Damage +15
Entity Reach +2.7
Speed +0.14
Fall Resistance +20

Drought Calamity

Active

Stomps the ground so hard all the water in the area dries up, leaving a wasteland and rotting enemies.

Stat Value
Cooldown 60 s
Charge 3 s
Range 24 blocks (area)
Damage 70

Drought Siphon

Active

The mammoth raises its trunk and draws the water out of every enemy around it, healing by what they lose.

Enemies soaked by water or rain have twice as much to give, and are left parched and slowed.

Stat Value
Drain per Pulse 12
Full Channel Drain per Enemy 96
Drain on Wet Enemies x2
Range 18 blocks (area)
Hold 8 s
Cooldown 45 s

Ancient Hide

Passive

In an awakened form, the mammoth's ancient hide never lets a single blow take more than a small part of its health.

Its wool keeps out the cold: it cannot be frozen or frostbitten.

Stat Value
Largest Blow Taken (% of max health) 15