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Kilo Kilo no Mi

Type Paramecia
Abilities 3: 2 active, 1 passive
Zones Gravity Zone
Effects applied Heavy Weight, Light Weight

These abilities unlock once the fruit is awakened: see Awakening.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Gravity Zone

Active · Zone

Applies Heavy Weight, Light Weight

Creates a gravity field that makes allies lighter and enemies heavier.

Heavy enemies are crushed by their own weight at every pulse of the field.

Stat Value
Cooldown 120 s
Charge 3–12 s
Zone Radius (blocks) 128
Effect Pulse (s) 2.5
Damage 10

Infinity Kilo Punch

Active · Punch

Applies Heavy Weight

Punches with infinite weight, dealing massive damage and launching the target really far away.

The target gets heavy in the air and slams back down after it reaches the top.

Stats while active

Stat Value
Speed x0.7

Weight Shift

Passive

In the air the user is really light, hits do a lot less damage but send them flying and they take no fall damage.

Crouching on the ground makes the user weigh 10000 kilos so they cannot be knocked back or launched.

Stat Value
Damage Reduction In The Air (%) 50
Knockback Taken In The Air (x) 2