InoFruits¶
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InoFruits adds brand-new Devil Fruits to Mine Mine no Mi: fruits the base mod does not have, each with its own abilities.
| Version documented | 3.0.1 |
| Mod id | inofruits |
| Download | CurseForge |
| Changelog | Every release |
What it adds¶
28 Devil Fruits: 4 Logia, 14 Paramecia and 10 Zoan, with their abilities, morphs, projectiles and status effects.
The fruits behave like the base mod's own:
- they drop from the base mod's Devil Fruit boxes, each in the box matching its tier, and are drawn as often as a base mod fruit;
- the base mod's one-fruit-per-world rule applies to them unchanged;
- they appear in the base mod's Devil Fruits creative tab.
Requirements¶
| Mod | Version |
|---|---|
| Minecraft | 1.20.1 |
| Forge | 47.4.18 or later |
| Mine Mine no Mi | 0.11.x (built against 1.20.1-0.11.5) |
| AkumaLib | 2.4.0 or later |
Getting started¶
- Install Forge for Minecraft 1.20.1, then put Mine Mine no Mi, AkumaLib and InoFruits in your
modsfolder. - Find a fruit in a Devil Fruit box. Wooden, iron and golden boxes each hold the fruits of their tier, listed in Fruits.
- Eat it. Its abilities appear in the base mod's ability menu, grouped under the fruit.
Upgrading from before 3.0.0
The ferret fruit was renamed Ita Ita no Mi, Model: Ferret in 3.0.0. Older saves are remapped automatically: the fruit, its abilities and its forms carry over.
Explore the wiki¶
| Page | What you'll find |
|---|---|
| Fruits | the 28 fruits, one page each, with every ability's description and values |
| All abilities | every ability in one table you can sort and filter: cooldown, charge, hold, damage, range |
| Status effects | the effects the fruits inflict or grant, and what applies each one |
| Configuration | the settings of inofruits-common.toml |