Ryu Ryu no Mi, Model: Brachiosaurus¶
| Type | Ancient Zoan |
| Abilities | 4: 4 active, 0 passive |
| Transformations | Awaken Brachiosaurus Heavy Point, Awaken Brachiosaurus Guard Point |
These abilities unlock once the fruit is awakened: see Awakening.
About the values
The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.
Awaken Brachiosaurus Heavy Point¶
Active · Transformation
Transforms the user into an awakened brachiosaurus hybrid, which focuses on strength.
| Stat | Value |
|---|---|
| Cooldown | 1 s |
| Hold | ∞ s |
Stats while active
| Stat | Value |
|---|---|
| Attack Speed | 0 |
| Step Height | +1.5 |
| Armor | +25 |
| Max Health | +100 |
| Knockback Resistance | +2 |
| Toughness | +8 |
| Jump Height | +2 |
| Punch Damage | +16 |
| Entity Reach | +1 |
| Speed | +0.7 |
| Fall Resistance | +5 |
Awaken Brachiosaurus Guard Point¶
Active · Transformation
Transforms the user into an awakened brachiosaurus, which focuses on defense.
| Stat | Value |
|---|---|
| Cooldown | 1 s |
| Hold | ∞ s |
Stats while active
| Stat | Value |
|---|---|
| Attack Speed | +0.1 |
| Step Height | +1.5 |
| Armor | +30 |
| Max Health | x1.5 |
| Block Reach | +8.25 |
| Knockback Resistance | +3 |
| Toughness | +30 |
| Jump Height | +1.5 |
| Punch Damage | +10 |
| Entity Reach | +8.25 |
| Speed | +0.14 |
| Fall Resistance | +10 |
Brachio Stomp¶
Active
The user stomps the ground a bunch of times, damaging everyone around them with each stomp
| Stat | Value |
|---|---|
| Cooldown | 60 s |
| Damage | 20 |
| Range | 8 blocks (area) |
Neck Catapult¶
Active
The brachiosaurus dips its neck, scoops up whoever stands in front of it and hurls them across the field.
An enemy is smashed apart where they land; an ally is carried safely and lands running.
| Stat | Value |
|---|---|
| Cooldown | 20 s |
| Charge | 1 s |
| Damage | 24 |
| Range (blocks) | 20 |
| Throw Distance (blocks) | 40 |