Karu Karu no Mi¶
| Type | Paramecia |
| Abilities | 3: 2 active, 1 passive |
| Zones | Inga Samsara |
These abilities unlock once the fruit is awakened: see Awakening.
About the values
The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.
Inga Samsara¶
Active · Zone
Creates a zone that links everyone's fate to the user, if the user bleeds everyone bleeds.
| Stat | Value |
|---|---|
| Cooldown | 120 s |
| Charge | 3–12 s |
| Zone Radius (blocks) | 128 |
| Damage Echoed (%) | 100 |
Inga Impact¶
Active
Fires the user's Karma as a huge fist
Damage and size go up with the Karma stored.
| Stat | Value |
|---|---|
| Cooldown | 15 s |
| Charge | 2 s |
| Projectile damage | 12.75 |
Karmic Return¶
Passive
Harm returns to its cause: every harmful effect inflicted on the user is inflicted on whoever caused it too.
The user only keeps half of it.
| Stat | Value |
|---|---|
| Returned Effect Duration Kept (%) | 50 |