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Riki Riki no Mi

Type Paramecia
Theme Strength
Box Iron box Iron
Chance per opening iron 1.48%, wooden 0.074% (how it works)
Abilities 9: 8 active, 1 passive

Found in the base mod's iron Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Strength

Passive

The user is abnormally strong. Their bare hits are harder, all their hits throw further and their hands break blocks faster

Stat Value
Punch Damage +4
Knockback +1
Breaks Blocks by Hand x2

Mountain Throw

Active

The user tears a mass of ground out in front of them and lifts it over their head. Used again it is thrown where they look and bursts on what it hits

The hole closes after a while

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 40 s
Hold 10 s
Damage 30
Range 5 blocks (area)

Lift

Active

The user seizes the enemy in front of them and lifts it over their head. Used again it is thrown where they look and is hurt when it slams into something

Hits on the user set it free. It lasts less on players and bosses

Stat Value
Damage type Blunt, Indirect
Haki Hardening
Cooldown 15 s
Hold 5 s
Damage 12

Ground Slam

Active

The user slams both fists on the ground. The shock hurts the enemies around them and throws them up and away

Stat Value
Damage type Blunt, Indirect
Haki Hardening
Cooldown 12 s
Damage 14
Range 5 blocks (area)

Charged Punch

Active

The user draws their fist back and lets it go on the enemy in front of them. The longer it is drawn the harder it hits and the further it throws

Stat Value
Damage type Fist, Physical
Haki Hardening
Cooldown 15 s
Charge 3 s
Damage 8–40
Range 3.5 blocks (line)

Leap

Active

The user crouches to gather strength while the key is held then leaps high and far where they look. The longer it is held the higher they go

The fall does them no harm and its shock hurts and throws back the enemies around where they land, more from higher

Stat Value
Damage type Blunt, Indirect
Haki Hardening
Cooldown 8–20 s
Charge 4 s
Leap Height 9–60 blocks
Damage 4–24
Range 2.5–8 blocks (area)

Pillar Sweep

Active

The user tears out the tree trunk they look at, or a pillar of ground, and holds it like a club. Used again it sweeps in a half circle in front and throws back the enemies hit

The hole closes after a while

Stat Value
Damage type Blunt, Indirect
Haki Imbuing
Cooldown 20 s
Hold 10 s
Damage 42
Sweeps 3
Range 6 blocks (area)

Rock Volley

Active

The user tears up the ground in front of them and smashes it into chunks that fly out in a fan and burst on what they hit

The hole closes after a while

Stat Value
Damage type Blunt, Indirect
Haki Special
Cooldown 16 s
Damage 35
Chunks 7
Range 30 blocks (line)

Clap

Active

The user claps their hands and the shock goes out in front of them. The enemies hit are thrown back and stunned for a moment

Stat Value
Damage type Indirect
Haki Hardening
Cooldown 14 s
Damage 6
Stun 1.5 s
Range 8 blocks (line)