Fruits
InoFruits adds 28 Devil Fruits. Pick one to see its abilities.
Paramecia
| Fruit |
Theme |
Box |
Abilities |
Bai Bai no Mi |
multiplication |
Golden |
Bai Bunshin, Baizo, Fukusei |
Chiku Chiku no Mi |
accumulation |
Wooden |
Chikuseki, Chikudan, Chikuken, Kaiho |
Gamu Gamu no Mi |
chewing gum |
Iron |
Neba Dan, Fuusen, Kikyu, Banji Gamu, Nebaashi |
Hone Hone no Mi |
bone |
Iron |
Hone Hone Point, Bone Throw, Bone Blade, Bone Shards, Bone Mend, Spare Bone |
Ichi Ichi no Mi |
swapping |
Iron |
Irekae, Zen Irekae, Surikae, Hikikae, Memai |
Iro Iro no Mi |
dye |
Wooden |
Enogu Dama, Shirushi, Hogoshoku, Ikusa Gesho, Enogu |
Kane Kane no Mi |
treasure |
Wooden |
Komyaku, Meate, Nakami, Kiun |
Kiza Kiza no Mi |
gauge |
Wooden |
Kiza Dashi, Hikisage, Kiza Modoshi |
Kobo Kobo no Mi |
spill |
Wooden |
Te Kobo, Hako Kobo, Chi Kobo, Hara Kobo |
Mitsu Mitsu no Mi |
honey |
Iron |
Mitsu Numa, Mitsu Goromo, Mitsu Gusuri, Kohaku, Amahada, Mitsu Suberi |
Neji Neji no Mi |
twist |
Wooden |
Neji Neji Point, Rasen, Nejikiri, Nejikomi, Totsushin |
Suji Suji no Mi |
muscle |
Iron |
Suji Suji Upper Point, Suji Suji Lower Point, Suji Suji Full Point, Hasai, Choyaku |
Tsuri Tsuri no Mi |
fishing |
Wooden |
Ipponzuri, Tsuriage, Kaginawa, Tsuribito |
Wata Wata no Mi |
cotton |
Wooden |
Wata Yoroi, Watagumo, Wataho, Watazumi |
Logia
| Fruit |
Theme |
Box |
Abilities |
Kaze Kaze no Mi |
wind |
Golden |
Logia Invulnerability Kaze, Kaze Special Fly, Toppu, Josho, Oroshi, Shippu, Kamaitachi, Fuuheki, Tatsumaki |
Shio Shio no Mi |
salt |
Golden |
Logia Invulnerability Shio, Kessho no Yari, Shiozuke, Shio-barai, Shio no Ame, Shio Nagare, Shio no Wa |
Tsuchi Tsuchi no Mi |
earth |
Golden |
Logia Invulnerability Tsuchi, Dochu, Jibashiri, Kabe, Nomikomi, Tsubute, Tsuchi Tsuchi Golem |
Yuge Yuge no Mi |
steam |
Iron |
Logia Invulnerability Yuge, Kumori, Netto, Suijoki Funshin, Funshutsu, Suijoki Bakuhatsu, Musu |
Zoan
| Fruit |
Box |
Abilities |
Fugu Fugu no Mi, Model: Pufferfish |
Wooden |
Fugu Fugu Guard Point, Fugu Fugu Heavy Point, Bocho, Togeuchi, Hosui, Toge, Doku |
Isa Isa no Mi, Model: Whale |
Wooden |
Isa Isa Guard Point, Isa Isa Heavy Point, Taiatari, Shiofuki, Utagoe, Isa Rideable |
Ita Ita no Mi, Model: Ferret |
Iron |
Ita Ita Walk Point, Ita Ita Heavy Point, Weasel Bound, Rending Claws, Ferret Dart, Saigoppe, Death Sleep |
Kani Kani no Mi, Model: Crab |
Wooden |
Kani Kani Guard Point, Kani Kani Heavy Point, Yokobashiri, Hasamikomi |
Kero Kero no Mi, Model: Frog |
Iron |
Kero Kero Walk Point, Kero Kero Heavy Point, Shita, Hoppu, Nendeki, Shita Muchi, Tobitsuki |
Mushi Mushi no Mi, Model: Mosquito |
Iron |
Mushi Mushi Fly Point, Mushi Mushi Heavy Point, Mushi Mushi Flight, Mushi, Kyuketsu, Chibukure, Kabashira |
Nezu Nezu no Mi, Model: Rat |
Wooden |
Nezu Nezu Walk Point, Nezu Nezu Heavy Point, Ekibyo, Hassho, Hige, Kajiru |
Usa Usa no Mi, Model: Hare |
Wooden |
Usa Usa Walk Point, Usa Usa Heavy Point, Ushiro Geri, Datto, Usagitobi |
Wani Wani no Mi, Model: Crocodile |
Iron |
Wani Wani Walk Point, Wani Wani Heavy Point, Death Roll, Tail Sweep, Lunging Bite, Belly Crawl |
Zuku Zuku no Mi, Model: Owl |
Iron |
Zuku Zuku Fly Point, Zuku Zuku Assault Point, Zuku Zuku Flight, Anshi, Washizukami, Habataki, Kazakiribane |
Box odds
A Devil Fruit box gives one fruit at most. When it opens:
- 5% of the time, it also rolls the next box up (wooden → iron → golden), and a fruit from there comes first;
- 95% of the time, it rolls five fruits from its own list, where every fruit is equally likely;
- it keeps the first fruit still available: with one fruit per world, a fruit someone already has is skipped.
With every fruit still available, no Luck and only Mine Mine no Mi and InoFruits installed:
| Box |
Fruits in the box |
Each of its own fruits |
A fruit from a higher box |
No fruit |
Wooden |
37 (13 from InoFruits) |
2.45% |
iron 4.52%, golden 0.238% |
4.76% |
Iron |
39 (11 from InoFruits) |
2.32% |
golden 4.75% |
4.76% |
Golden |
23 (4 from InoFruits) |
4.13% |
— |
5.00% |
What changes the odds
- Luck: each point of the Luck attribute adds 5% to the chance of rolling the next box up, and takes 5% off the chance of rolling fruits. The base mod's New World, once active, counts as one more point.
- Fruits already found: with one fruit per world, a fruit someone already has is skipped and the box looks further down its five rolls, so the remaining fruits come up more often.
- Other addons that add fruits to the boxes share the same odds: each new fruit makes every other one of its box a little rarer.
Figures computed from Mine Mine no Mi 0.11.5's box logic and the boxes as the game loads them with InoFruits, then checked against 200,000 simulated openings of each box.
The box icons are the Devil Fruit box textures of Mine Mine no Mi, by Wynd and its other authors, shown to identify the boxes. The fruit sprites are InoFruits' own.