Configuration¶
Settings live in config/inofruits-common.toml:
| Section | Setting | Default | What it does |
|---|---|---|---|
bai_bai_no_mi |
fukuseiCooldown |
6000 (5 min) |
Cooldown of Fukusei, which makes one permanent copy of the held item. The value that most affects a server's economy. |
bai_bai_no_mi |
baiBunshinCooldown |
2400 (2 min) |
Cooldown of Bai Bunshin, which spawns three copies of the user for 30 seconds. |
bai_bai_no_mi |
baizoCooldown |
1800 (90 s) |
Cooldown of Baizo, which doubles the clones already standing. |
bai_bai_no_mi |
baizoMaxClones |
8 |
Most clones one player may have at once. A server performance limit. |
yuge_yuge_no_mi |
kumoriSuppression |
60 (3 s) |
How long Kumori switches off a soaked Devil Fruit user's powers. 0 removes the suppression. |
Values are in ticks (20 ticks = 1 second).
Ship the file to your players
The file is not synchronised to clients. The server always enforces its own values, but a player's ability tooltips read their copy. A server that changes a cooldown should give its players the same file, or their tooltips will show the defaults.