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Sara Sara no Mi, Model: Axolotl

Type Zoan
Abilities 5: 4 active, 1 passive
Transformations Awaken Axolotl Heavy Point, Awaken Axolotl Walk Point
Effects applied Cellular Overload

These abilities unlock once the fruit is awakened: see Awakening.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Awaken Axolotl Heavy Point

Active · Transformation

Transforms the user into an awakened axolotl hybrid, which focuses on strength and regeneration

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Step Height +2
Armor +30
Block Reach +0.6
Regen Rate +0.5
Knockback Resistance +1.5
Toughness +5
Jump Height +3
Punch Damage +10
Entity Reach +0.6
Speed +1.26
Fall Resistance +4

Awaken Axolotl Walk Point

Active · Transformation

Transforms the user into an awakened axolotl, which focuses on speed and swimming.

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Attack Speed +0.1
Step Height +1
Regen Rate +1
Jump Height +2.4
Speed +1.26
Fall Resistance +4.5

Cellular Overload

Active

Applies Cellular Overload

Pushes the axolotl's cells past every limit: every harmful effect that can be shed is shed at once, and for a short time most of the health the user loses grows back within seconds.

Once the overload ends the body is starving.

Stat Value
Cooldown 60 s
Hold 10 s
Damage Regrown (%) 75
Regrown Over (s) 3
Natural Regeneration (x) 3

Toxic Bloom

Active

Releases all the poison stored in the axolotl's Toxic Reserve at once, as a toxic bloom that hurts and poisons the enemies around.

The more health was stored, the harder it hits.

Stat Value
Cooldown 15–45 s
Damage 15–150
Range 12 blocks (area)
Healing Released As Damage (%) 150

Toxic Reserve

Passive

While in an awakened form, every bit of health the axolotl regenerates is stored as poison in its body, ready to be released by Toxic Bloom.

The poison slowly seeps away once the fighting stops.

Stat Value
Healing Stored (max) 100
Seeps Away After No Fighting For (s) 10