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Navigator

The Navigator learns by discovering places: every chunk they have never been in, and every new land and new kind of place in their Log Book. At their bench, the Chart Table, they make the tools that find the way: the Log Pose, the Barometer, the Sea Chart and the Eternal Pose. At the helm, they make the Carpenter's boats go a little faster.

Workstation Chart Table
Advancements tab Navigation
Levels 1 to 100; new kinds of land and place open up to level 100

The Chart Table

Made at a crafting table from paper, a compass and planks (any kind):

Paper Compass Paper
Planks Planks Planks
Planks Planks

It faces you when placed and is mined with an axe. The Navigator's four recipes are made there.

Charting recipes

Makes Level XP Ingredients
Log Pose 1 12 Compass, Glass Pane, Leather, Gold Nugget
Barometer 20 50 Glass Bottle, 2 × Copper Ingot, Tempest Mouse, Redstone Dust
Sea Chart 30 70 2 × Paper, Compass, Pumpkin Octopus
Eternal Pose 50 110 Log Pose, Lens, Magnet, 2 × Gold Ingot

Exploring

A Navigator earns 2 XP for every chunk they have never been in, on foot, by boat or in the air, in any dimension. Going back over old ground pays nothing.

The Log Book

Open it with the Log Book button on the Navigator's page of the professions book. It has two sections, filled for any player in the Overworld:

  • Lands: every Overworld biome you stand in (+25 Navigator XP for each new one).
  • Places: every kind of structure you stand in or come within 8 blocks of, from vanilla, Mine Mine no Mi and other mods, except buried treasure (+50 Navigator XP for each new one).

The book also keeps the names of the villages you have been to.

Each tenth of a section you complete pays Belly to anyone, and XP to a Navigator: from 500 Belly and 50 XP at 10 % up to 100 000 Belly and 6 000 XP at 100 %. See Bestiary and Log Book.

Level 1: the Log Pose

The Log Pose (does not stack) is a needle under glass that points, like a compass, to the nearest biome of a chosen kind.

  • Use it to switch to the next kind of land your Navigator level opens: it searches and points to the nearest one ("Log Pose set on Forests: N blocks").
  • Use it crouching to search again for the same kind from where you stand.
  • It searches 2 400 blocks around (4 800 from Navigator level 25), with a 3-second cooldown.
  • Only a Navigator can set it; anyone can follow the needle.
Kind of land Navigator level
Forests, Beaches, Plains 1
Deserts, Savannas, Taigas 10
Jungles, Swamps, Badlands 20
Mountains, Snowy lands 30
Dark Forests, Cherry Groves 40
Mushroom Fields 60
Ice Spikes 80
the Deep Dark (searched underground) 100

Deserts, Swamps, Plains, Snowy lands and Mushroom Fields also include other mods' biomes of the same kind.

Level 20: the Barometer

The Barometer (does not stack) tells anyone who uses it what the weather will do, in real minutes:

  • "Fair weather, set for about N minutes"
  • "Clear for now - rain in about N minutes"
  • "Raining - it clears in about N minutes"
  • "Raining - a storm breaks in about N minutes"
  • "Storm - it passes in about N minutes"

Where there is no sky (the Nether, the End) the needle does not move. It only forecasts the weather; it does not change it.

Level 30: the Sea Chart

The Sea Chart (stacks to 16) is a blank chart.

  • Use it to pick the next kind of place your level opens; use it crouching to draw it.
  • It becomes a map ("Sea Chart: Villages") with the nearest such place marked: ocean monuments and woodland mansions with their vanilla icons, the rest with an X. It searches up to 1 600 blocks around.
  • Like a cartographer's map, a chart never leads to a place already charted in the world.
  • The Villages kind leads to Cruise's own villages first, the nearest not yet charted and still lived in, and to one of Minecraft's villages when there is none in reach. The chart takes a few seconds to draw; the game does not stop meanwhile.
  • Drawing uses one blank chart, gives 20 Navigator XP, and has a 3-second cooldown.
  • Only a Navigator can draw one; anyone can read, sell or give the drawn map.
Kind of place Navigator level What it finds
Villages, Shipwrecks, Ocean Ruins, Pirate Ships, Training Grounds 30 villages, shipwrecks, ocean ruins; Mine Mine no Mi's small and medium pirate ships, its ghost ship and its training structures
Marine Posts, Bandit Hideouts, Pillager Outposts, Temples 40 Mine Mine no Mi's small Marine bases, watch towers and bandit structures; pillager outposts; desert and jungle pyramids
Ruined Portals, Witch Huts, Igloos, Trail Ruins 50 the vanilla structures
Marine Fortresses, Warships, Ocean Monuments 60 Mine Mine no Mi's large Marine base and large ships; ocean monuments
Sky Islands 70 Mine Mine no Mi's sky islands
Woodland Mansions 80 the vanilla structure
Ancient Cities 90 the vanilla structure
Strongholds 100 the vanilla structure

Level 50: the Eternal Pose

The Eternal Pose (stacks to 16, uncommon) points to one place, for good.

  • A Navigator uses a blank one to calibrate it where they stand (it takes one from the stack; +40 Navigator XP). From then on it points there and cannot be set again.
  • It is named after the place: the structure they stood in (within 8 blocks), otherwise the biome, or whatever name an anvil gave it.
  • Anyone can use a calibrated one to see how far away the place is ("It points to X: N blocks away", or "in another world").

At the helm

From level 10, the Carpenter's boats you steer go 1 % faster, on any water; from level 40, 2 % faster (replacing the 1 %). The boat's total speed boost (hull, shape, sail and helmsman together) is capped at ×1.075, so a Navigator makes an ordinary boat faster but adds little to the fastest one. See Boats and the Carpenter.

Where the XP comes from

Source XP
A chunk never visited 2
A new land in the Log Book 25
A new kind of place in the Log Book 50
Drawing a Sea Chart 20
Calibrating an Eternal Pose 40
Chart Table recipes 12 / 50 / 70 / 110
Each tenth of a Log Book section 50 up to 6 000

Level perks

Level Perk What it does
10 "Fair wind: the Carpenter's boats you steer make a little more way, on any water" the Carpenter's boats you steer go 1 % faster
25 "Long sight: your Log Pose reaches twice as far" your Log Pose searches 4 800 blocks instead of 2 400
40 "Trade winds: the boats you steer make more way again" the boats you steer go 2 % faster (replacing the 1 %), within the ×1.075 cap

Advancements

The Navigation tab opens at Navigator level 1: Navigation (become a Navigator), Apprentice Navigator (level 5), Which Way? (make a Log Pose), Storm Warning (make a Barometer), Charting the Seas (make a Sea Chart), A Way Home (make an Eternal Pose), The Whole World (every land in the Log Book) and Every Port of Call (every kind of place in the Log Book).