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Sai Sai no Mi

Type Zoan
Abilities 4: 4 active, 0 passive
Transformations Awaken Sai Heavy Point, Awaken Sai Walk Point

These abilities unlock once the fruit is awakened: see Awakening.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Awaken Sai Heavy Point

Active · Transformation

Transforms the user into an awakened rhino hybrid, which focuses on strength and charging.

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Armor +20
Speed +1.4
Block Reach +0.75
Step Height +1
Punch Damage +14
Regen Rate +0.5
Toughness +5
Fall Resistance +4
Jump Height +3
Entity Reach +0.75
Attack Speed +0.3

Awaken Sai Walk Point

Active · Transformation

Transforms the user into an awakened rhino, which focuses on speed

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Armor +30
Speed +1.15
Step Height +1
Punch Damage +7.5
Regen Rate +0.5
Toughness +6
Fall Resistance +2
Jump Height +1.5
Attack Speed +0.3

Horn Drill

Active

The user spins and charges in a straight line, piercing through every enemy they pass.

Stat Value
Cooldown 30 s
Hold 3 s
Damage 50

Juggernaut

Active

The rhino charges where it looks and gets faster and faster, nothing stops it, not holds, not pushes and not walls it can break.

Enemies in its way get hit harder the faster it goes and are thrown aside. A wall it can't break ends the charge and leaves the rhino staggered.

Stat Value
Cooldown 45 s
Hold 6 s
Damage 40–120
Breaks Blocks up to Hardness 1.5