Noro Noro no Mi¶
| Type | Paramecia |
| Abilities | 3: 2 active, 1 passive |
| Zones | Noroma Field |
| Effects applied |
These abilities unlock once the fruit is awakened: see Awakening.
About the values
The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.
Reverse Slow¶
Active
Reverses the Noroma rays to give the user four levels of Speed.
The faster the user goes, the faster their other abilities recover and charge.
| Stat | Value |
|---|---|
| Hold | 60 s |
Reverse Slow : Subsonic
| Stat | Value |
|---|---|
| Damage | 10 |
| Charge | 1 s |
| Cooldown | 20 s |
Reverse Slow : Transonic
| Stat | Value |
|---|---|
| Damage | 20 |
| Charge | 1 s |
| Cooldown | 40 s |
Reverse Slow : Supersonic
| Stat | Value |
|---|---|
| Damage | 35 |
| Charge | 2 s |
| Cooldown | 60 s |
Reverse Slow : Hypersonic
| Stat | Value |
|---|---|
| Damage | 60 |
| Charge | 4 s |
| Cooldown | 80 s |
Reverse Slow : Smash¶
Passive
Running into enemies at high speed damages them
Noroma Field¶
Active · Zone
Applies
Noroma Time
Fills the area with Noroma photons, enemies inside get slower the longer they stay and their abilities recover and charge way slower.
Projectiles fired by enemies move really slow inside the field.
| Stat | Value |
|---|---|
| Cooldown | 60 s |
| Charge | 1–2 s |
| Zone Radius (blocks) | 24 |
| Effect Pulse (s) | 0.1 |