Skip to content

Devil Fruits

AkumaDevilFruits reads a living entity's Devil Fruit as Mine Mine no Mi keeps it. The details below were read from the base mod's bytecode, version 0.11.5.

if (AkumaDevilFruits.isZoan(player) && AkumaDevilFruits.isMorphed(player)) {
    // a Zoan user, transformed right now
}
AkumaDevilFruits.resetCooldowns(player);
Method Does
fruit(entity) the AkumaNoMiItem it ate, if any
hasFruit(entity, id) whether it ate that fruit, e.g. mineminenomi:hito_hito_no_mi
isZoan(entity) whether its fruit is a Zoan: plain, ancient, mythical or artificial
isMorphed(entity) whether it is transformed right now: a Zoan's point, or any other morph
resetCooldowns(entity) ends the cooldown of every equipped ability (the base mod syncs it) and returns how many were cooling down

Notes:

  • The base mod's Zoan points never time out, so there is no morph duration to extend. To strengthen a form, check isMorphed and add modifiers, as Cruise's Rumble does.
  • The base mod's mineminenomi:zoan item tag leaves the artificial Zoans out. isZoan counts them.
  • The Hito Hito no Mi (Chopper's fruit) is a Zoan with no abilities in 0.11.5, so its user is never morphed.