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Ope Ope no Mi

Type Paramecia
Abilities 4: 3 active, 1 passive
Effects applied Anesthesia

These abilities unlock once the fruit is awakened: see Awakening.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

K-Room

Active

Applies Anesthesia

Modes

  • Arm Mode: Coats the arm in a tiny Room. Awakened, the coating is what Anesthesia rides on.
  • Weapon Mode: Coats the held weapon in a tiny Room. Awakened, the coating is what Anesthesia rides on.
Stat Value
Charge 1 s
Hold 60 s
Cooldown 20 s

Shock Wille

Active

Sends an electric shock through the K-Room so the next hit deals massive damage through armor

Stat Value
Damage 110
Hold 10 s
Cooldown 60 s

Puncture Wille

Active

The user plants the coated hand and a colossal spire of Room erupts where they are aiming.

Everything around it is run through, ignoring armor, and thrown into the air.

Stat Value
Spire Damage 130
Spire Radius (blocks) 6
Opening Range (blocks) 40
Charge 2 s
Cooldown 60 s

Anesthesia

Passive

Applies Anesthesia

While K-Room is active, every blow the user lands cuts with the Room and puts its target under.

A numbed body no longer flinches: the user and their allies ignore the invulnerability frames of anyone they have anaesthetised, so every hit lands in full.

Stat Value
Coated Fist Damage 30
Coated Weapon Damage 20
Anesthesia Duration (s) 6
Numbed Attack Speed (%) -40
Numbed Attack Damage (%) -25
Numbed Movement Speed (%) -25