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Hebi Hebi no Mi, Model: Anaconda

Type Zoan
Box Iron box Iron
Chance per opening iron 1.48%, wooden 0.074% (how it works)
Abilities 7: 7 active, 0 passive
Transformations Anaconda Heavy Point, Anaconda Walk Point
Effects applied Anaconda Digesting, Anaconda Dodge, Coiled

In 3D: drag to turn, scroll or pinch to zoom.

Animations

Found in the base mod's iron Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Anaconda Heavy Point

Active · Transformation

Anaconda Heavy Point

Transforms the user into a half-snake, their upper body on a long and heavy anaconda tail that gives their blows reach.

Anaconda Walk Point

Active · Transformation

Anaconda Walk Point

Transforms the user into a huge anaconda, fourteen blocks long and very heavy.

Heavy Slam

Active

Applies Coiled

The user hardens their tail with Armament Haki, wraps it round the enemy in front of them, lifts it and slams it head first into the ground. Needs Armament Haki hardening unlocked

Needs Armament Haki mastery

Stat Value
Damage type Physical
Haki Hardening
Cooldown 14 s
Haki Cost 80
Damage 24
Reach 5–6.3 blocks
Stunned 1 s

Snake Dance

Active

Applies Anaconda Dodge

The user reads the blows with Observation Haki and sways their body like a dance, so every blow and projectile misses them for a while. Explosions still hit. Needs Observation Haki unlocked

Needs Observation Haki mastery

Stat Value
Cooldown 18 s
Haki Cost 100
Dodging 4 s

Shimetsuke

Active

Applies Coiled

The user winds their long body round the enemy in front of them and slowly chokes it. Every time it moves or strikes the coils tighten and it runs out of breath. Only a strong blow on the user makes them let go. Use the ability again to let it go

Stat Value
Damage type Physical
Haki Hardening
Cooldown 24 s
Held 8 s
Damage 20
Damage per Struggle 2
Blow to Break Free 8
Reach 4–5.4 blocks

Kamiyose

Active

Applies Anaconda Digesting

The user uses their jaws, press the Alt key to switch between the two

With Kamiyose the user bites the enemy in front of them and pulls it against their body. A hold put on it right after lasts longer

With Marunomi the anaconda swallows a small creature whole, heals and digests it slowly, then its loot comes out. Not players, bosses, tamed or named creatures

Stat Value
Damage type Physical
Haki Hardening
Cooldown 8–30 s
Damage 9
Reach 3–3.6 blocks
Held 1 s
Healed 8
Digesting 15 s

Daija Shime

Active

Applies Coiled

The user coils their body into a huge ring around them, then tightens it more and more. The enemies inside cant get out and get crushed together in the middle

Stat Value
Damage type Physical
Haki Hardening
Cooldown 40 s
Damage 30
Range 4–7 blocks (area)
Hold 4 s