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Ushi Ushi no Mi, Model: Giraffe

Type Zoan
Abilities 4: 4 active, 0 passive
Transformations Awaken Giraffe Heavy Point, Awaken Giraffe Walk Point

These abilities unlock once the fruit is awakened: see Awakening.

About the values

The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.

Awaken Giraffe Heavy Point

Active · Transformation

Transforms the user into an awakened giraffe hybrid, which focuses on strength and reach.

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Attack Speed +0.3
Step Height +1
Armor +15
Block Reach +2.5
Toughness +7.5
Jump Height +5
Punch Damage +8
Entity Reach +2.5
Speed +0.7
Fall Resistance +4

Awaken Giraffe Walk Point

Active · Transformation

Transforms the user into an awakened giraffe, which focuses on speed and reach.

Stat Value
Cooldown 1 s
Hold ∞ s

Stats while active

Stat Value
Step Height +1
Attack Speed +0.25
Armor +14
Block Reach +1.65
Toughness +4
Jump Height +0.75
Punch Damage +2.5
Entity Reach +1.65
Speed +0.84
Fall Resistance +0.5

Longneck Ram

Active

Normal Mode: Squeezes the neck and shoots the head forward, hitting enemies with a powerful nose strike.

Stat Value
Cooldown 8 s
Damage 20

Awaken Mode: While awakened the head shoots out faster and hits harder.

Stat Value
Cooldown 15 s
Damage 80

Neck Hammer

Active

Rears the long neck back and brings the head down on the enemy in front, from high above.

A guard it lands on breaks: it drops, and every guard the target holds stays locked for a while. Shields are knocked aside too.

Stat Value
Cooldown 18 s
Charge 1 s
Damage 60
Range (blocks) 12
Guards Locked (s) 8