Iro Iro no Mi¶
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| Type | Paramecia |
| Theme | Dye |
| Box | Wooden |
| Chance per opening | wooden 2.45% (how it works) |
| Abilities | 5: 5 active, 0 passive |
| Effects applied |
Found in the base mod's wooden Devil Fruit box. Eat it and its abilities appear in the ability menu, grouped under the fruit.
About the values
The values are those of the ability's tooltip in game, with the base mod's default settings. Damage is shown on the base mod's scale, as in the ability screen.
Enogu Dama¶
Active
Throws a paint blob that does a little damage and blinds the target for 5 seconds
| Stat | Value |
|---|---|
| Cooldown | 6 s |
| Projectile damage | 2 |
Shirushi¶
Active
Applies
Marked
Paints a mark on the first target in the way which can be seen through walls.
| Stat | Value |
|---|---|
| Cooldown | 15 s |
| Range | 12 blocks (line) |
Hogoshoku¶
Active
The user takes on the colors of what's behind them, only works while standing still
| Stat | Value |
|---|---|
| Hold | 30 s |
| Cooldown | 20 s |
Ikusa Gesho¶
Active
Applies
War Paint
Paints the user for battle, giving a different bonus for each of the 16 colors.
White: +2 toughness.
Orange: immune to fire.
Magenta: +0.3 knockback resistance.
Light Blue: +30% jump height.
Yellow: +4 armour.
Lime: never hungry.
Pink: +4 max health.
Gray: +8 fall resistance.
Light Gray: haste.
Cyan: +20% attack speed.
Purple: +2 luck.
Blue: +15% movement speed.
Brown: +0.3 friction.
Green: double natural regeneration.
Red: +2 punch damage.
Black: night vision.
| Stat | Value |
|---|---|
| Hold | 30 s |
| Cooldown | 30 s |
Enogu¶
Active
Produces some dye, changing the ability mode picks the next one of the 16 colors
The color picked also changes Shirushi's mark, Enogu Dama's splash and Ikusa Gesho's bonus.
| Stat | Value |
|---|---|
| Cooldown | 1 s |
Wooden